This commit is contained in:
Evil Factory
2022-04-28 12:36:24 -03:00
91 changed files with 1140 additions and 491 deletions
@@ -63,8 +63,9 @@ namespace Barotrauma
{
msg.Write(Job.Prefab.Identifier);
msg.Write((byte)Job.Variant);
msg.Write((byte)Job.Skills.Count);
foreach (Skill skill in Job.Skills)
var skills = Job.GetSkills();
msg.Write((byte)skills.Count());
foreach (Skill skill in skills)
{
msg.Write(skill.Identifier);
msg.Write(skill.Level);
@@ -434,8 +434,9 @@ namespace Barotrauma
}
else
{
msg.Write((byte)Info.Job.Skills.Count);
foreach (Skill skill in Info.Job.Skills)
var skills = Info.Job.GetSkills();
msg.Write((byte)skills.Count());
foreach (Skill skill in skills)
{
msg.Write(skill.Identifier);
msg.Write(skill.Level);