(cd41ee958) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -356,7 +356,7 @@ namespace Barotrauma
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}
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tempBuffer.Write(IsRagdolled);
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tempBuffer.Write(AnimController.TargetDir == Direction.Right);
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tempBuffer.Write(AnimController.Dir > 0.0f);
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}
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if (SelectedCharacter != null || SelectedConstruction != null)
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