Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)

This commit is contained in:
Regalis11
2016-06-09 18:34:43 +03:00
parent 0e24eab5e3
commit 41569675f3
33 changed files with 151 additions and 117 deletions
+1 -1
View File
@@ -525,7 +525,7 @@ namespace Barotrauma
CurrentHull = Hull.FindHull(WorldPosition, CurrentHull);
if (body != null)
{
Submarine = CurrentHull == null ? null : Submarine.Loaded;
Submarine = CurrentHull == null ? null : CurrentHull.Submarine;
body.Submarine = Submarine;
}