Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
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@@ -101,7 +101,7 @@ namespace Barotrauma.Items.Components
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Msg = "";
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}
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if (attachedByDefault || (Screen.Selected == GameMain.EditMapScreen && Submarine.Loaded != null)) Use(1.0f);
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if (attachedByDefault || (Screen.Selected == GameMain.EditMapScreen)) Use(1.0f);
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//holdAngle = ToolBox.GetAttributeFloat(element, "holdangle", 0.0f);
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