Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
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@@ -121,7 +121,7 @@ namespace Barotrauma
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return;
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}
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if (reloadSub || Submarine.Loaded != submarine) submarine.Load();
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if (reloadSub || Submarine.MainSub != submarine) submarine.Load();
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if (level != null)
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{
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