Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)

This commit is contained in:
Regalis11
2016-06-09 18:34:43 +03:00
parent 0e24eab5e3
commit 41569675f3
33 changed files with 151 additions and 117 deletions
+1 -1
View File
@@ -83,7 +83,7 @@ namespace Barotrauma
{
if (monster.IsDead) continue;
if (!isStarted && Vector2.Distance(monster.WorldPosition, Submarine.Loaded.WorldPosition) < 5000.0f) isStarted = true;
if (!isStarted && Vector2.Distance(monster.WorldPosition, Submarine.MainSub.WorldPosition) < 5000.0f) isStarted = true;
monstersDead = false;
break;