Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)

This commit is contained in:
Regalis11
2016-06-09 18:34:43 +03:00
parent 0e24eab5e3
commit 41569675f3
33 changed files with 151 additions and 117 deletions
@@ -44,7 +44,7 @@ namespace Barotrauma
radarPosition = monster.Position;
}
else if (GameMain.Client == null)
{ Vector2 diff = monster.WorldPosition-Submarine.Loaded.WorldPosition;
{ Vector2 diff = monster.WorldPosition - Submarine.MainSub.WorldPosition;
monster.Enabled = FarseerPhysics.ConvertUnits.ToSimUnits(diff.Length()) < NetConfig.CharacterIgnoreDistance;
}