Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
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@@ -55,7 +55,7 @@ namespace Barotrauma
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state = 2;
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break;
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case 2:
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if (!Submarine.Loaded.AtEndPosition && !Submarine.Loaded.AtStartPosition) return;
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if (!Submarine.MainSub.AtEndPosition && !Submarine.MainSub.AtStartPosition) return;
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Finished();
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state = 3;
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