Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)

This commit is contained in:
Regalis11
2016-06-09 18:34:43 +03:00
parent 0e24eab5e3
commit 41569675f3
33 changed files with 151 additions and 117 deletions
@@ -594,7 +594,7 @@ namespace Barotrauma
CurrentHull = newHull;
character.Submarine = CurrentHull == null ? null : Submarine.Loaded;
character.Submarine = currentHull == null ? null : currentHull.Submarine;
UpdateCollisionCategories();
}