Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)

This commit is contained in:
Regalis11
2016-06-09 18:34:43 +03:00
parent 0e24eab5e3
commit 41569675f3
33 changed files with 151 additions and 117 deletions
@@ -89,7 +89,7 @@ namespace Barotrauma
}
else if (target.Submarine == null)
{
currTargetPos -= Submarine.Loaded.SimPosition;
currTargetPos -= character.Submarine.SimPosition;
}
}