Moved some UI element updates from draw to update

This commit is contained in:
Regalis
2016-10-04 18:28:56 +03:00
parent 6f136c8daf
commit 41289c098a
3 changed files with 6 additions and 9 deletions
+2 -6
View File
@@ -317,19 +317,15 @@ namespace Barotrauma
if (gameMode != null) gameMode.Update(deltaTime);
if (Mission != null) Mission.Update(deltaTime);
if (infoFrame != null) infoFrame.Update(deltaTime);
}
public void Draw(SpriteBatch spriteBatch)
{
//guiRoot.Draw(spriteBatch);
infoButton.Draw(spriteBatch);
if (gameMode != null) gameMode.Draw(spriteBatch);
if (infoFrame != null)
{
infoFrame.Update(0.016f);
infoFrame.Draw(spriteBatch);
}
if (infoFrame != null) infoFrame.Draw(spriteBatch);
}
public void Save(string filePath)