- converting NetworkEvent sending time to local time before doing any comparisons
- using mersenne twister for random number generation due to differences in Mono and .NET implementations of the Random library - password prompt for password-protected private servers - fixed deconstructor, fabricator and railgun connection panels closing immediately after opening - fixed editor saving newly created subs to the root folder instead of the Submarines folder - keeping items in the same inventory slots between clients instead of just syncing which items are in the inventory - fixed crashing when swapping items between different limbslots
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@@ -2,6 +2,12 @@
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v0.3.4.0
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---------------------------------------------------------------------------------------------------------
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Multiplayer:
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v0.3.4.0
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Multiplayer:
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- missing submarine files can be downloaded from the server host
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- player syncing bugfixes (aiming is visible to other players, smoother movement in water)
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