- converting NetworkEvent sending time to local time before doing any comparisons
- using mersenne twister for random number generation due to differences in Mono and .NET implementations of the Random library - password prompt for password-protected private servers - fixed deconstructor, fabricator and railgun connection panels closing immediately after opening - fixed editor saving newly created subs to the root folder instead of the Submarines folder - keeping items in the same inventory slots between clients instead of just syncing which items are in the inventory - fixed crashing when swapping items between different limbslots
This commit is contained in:
@@ -49,7 +49,7 @@
|
||||
<fabricableitem name="Incendium Fuel Rod" requireditems="Steel Bar, Incendium Bar"/>
|
||||
</Fabricator>
|
||||
|
||||
<ConnectionPanel canbeselected = "true">
|
||||
<ConnectionPanel selectkey="Action" canbeselected = "true">
|
||||
<requireditem name="Screwdriver" type="Equipped"/>
|
||||
<output name="power_in"/>
|
||||
</ConnectionPanel>
|
||||
@@ -73,7 +73,7 @@
|
||||
<GuiFrame rect="0,0,300,200" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
</Deconstructor>
|
||||
|
||||
<ConnectionPanel canbeselected = "true">
|
||||
<ConnectionPanel selectkey="Action" canbeselected = "true">
|
||||
<requireditem name="Screwdriver" type="Equipped"/>
|
||||
<output name="power_in"/>
|
||||
</ConnectionPanel>
|
||||
|
||||
Reference in New Issue
Block a user