Item/structure sprites flip by default

This commit is contained in:
Regalis
2016-10-03 16:43:03 +03:00
parent e1296e4a8e
commit 3ec6f008d5
5 changed files with 19 additions and 20 deletions

View File

@@ -113,8 +113,8 @@ namespace Barotrauma
sp.sprite.effects = SpriteEffects.FlipHorizontally;
if (ToolBox.GetAttributeBool(subElement, "flipvertical", false))
sp.sprite.effects = SpriteEffects.FlipVertically;
if (ToolBox.GetAttributeBool(subElement, "canflipx", false))
sp.canSpriteFlipX = true;
sp.canSpriteFlipX = ToolBox.GetAttributeBool(subElement, "canflipx", true);
break;
case "backgroundsprite":