Item/structure sprites flip by default
This commit is contained in:
@@ -113,8 +113,8 @@ namespace Barotrauma
|
||||
sp.sprite.effects = SpriteEffects.FlipHorizontally;
|
||||
if (ToolBox.GetAttributeBool(subElement, "flipvertical", false))
|
||||
sp.sprite.effects = SpriteEffects.FlipVertically;
|
||||
if (ToolBox.GetAttributeBool(subElement, "canflipx", false))
|
||||
sp.canSpriteFlipX = true;
|
||||
|
||||
sp.canSpriteFlipX = ToolBox.GetAttributeBool(subElement, "canflipx", true);
|
||||
|
||||
break;
|
||||
case "backgroundsprite":
|
||||
|
||||
Reference in New Issue
Block a user