Item/structure sprites flip by default

This commit is contained in:
Regalis
2016-10-03 16:43:03 +03:00
parent e1296e4a8e
commit 3ec6f008d5
5 changed files with 19 additions and 20 deletions

View File

@@ -288,8 +288,7 @@ namespace Barotrauma
spriteFolder = Path.GetDirectoryName(filePath);
}
if (ToolBox.GetAttributeBool(subElement, "canflipx", false))
canSpriteFlipX = true;
canSpriteFlipX = ToolBox.GetAttributeBool(subElement, "canflipx", true);
sprite = new Sprite(subElement, spriteFolder);
size = sprite.size;