Item/structure sprites flip by default
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@@ -16,7 +16,7 @@
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64"/>
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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@@ -29,7 +29,7 @@
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64"/>
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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