[Save/Sync] In-Progress ModConfigXml loading rewrite.
+ Fixed async operations lock for Dispose() pattern in working files. + Rewrote StorageService.cs: --- Now uses ContentPath instead of raw strings where possible. --- Now throws exceptions for developer errors and critical program states. + Rewrote ModConfigService.cs: --- All functions are now completely async. + Removed ConfigProfilesResources completely as they exist in common Config xml files. + Somewhat simplified package data and processes.
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@@ -20,7 +20,6 @@ public record ModConfigInfo : IModConfigInfo
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public ImmutableArray<IAssemblyResourceInfo> Assemblies { get; init; }
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public ImmutableArray<ILuaScriptResourceInfo> LuaScripts { get; init; }
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public ImmutableArray<IConfigResourceInfo> Configs { get; init; }
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public ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles { get; init; }
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}
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#endregion
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@@ -30,7 +29,6 @@ public record ModConfigInfo : IModConfigInfo
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public record AssemblyResourcesInfo(ImmutableArray<IAssemblyResourceInfo> Assemblies) : IAssembliesResourcesInfo;
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public record LuaScriptsResourcesInfo(ImmutableArray<ILuaScriptResourceInfo> LuaScripts) : ILuaScriptsResourcesInfo;
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public record ConfigResourcesInfo(ImmutableArray<IConfigResourceInfo> Configs) : IConfigsResourcesInfo;
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public record ConfigProfilesResourcesInfo(ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles) : IConfigProfilesResourcesInfo;
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public record BaseResourceInfo : IBaseResourceInfo
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{
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@@ -51,10 +49,11 @@ public record AssemblyResourceInfo : BaseResourceInfo, IAssemblyResourceInfo
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public bool IsScript { get; init; }
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}
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/// <summary>
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/// Note: Config settings and settings-profiles are stored in the same files.
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/// </summary>
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public record ConfigResourceInfo : BaseResourceInfo, IConfigResourceInfo {}
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public record ConfigProfileResourceInfo : BaseResourceInfo, IConfigProfileResourceInfo {}
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public record LuaScriptsResourceInfo : BaseResourceInfo, ILuaScriptResourceInfo
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{
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public bool IsAutorun { get; init; }
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