SlotReference and Inventory static reference

This commit is contained in:
Evil Factory
2022-04-11 21:23:09 -03:00
parent 0cf4edbecf
commit 3dc7a4689d
2 changed files with 3 additions and 0 deletions

View File

@@ -54,6 +54,7 @@ defaultLib["ClientPermissions"] = CreateEnum("Barotrauma.Networking.ClientPermis
defaultLib["InputType"] = CreateStatic("Barotrauma.InputType")
defaultLib["Inventory"] = CreateStatic("Barotrauma.Inventory")
defaultLib["ContentPackageManager"] = CreateStatic("Barotrauma.ContentPackageManager")
defaultLib["GameSettings"] = CreateStatic("Barotrauma.GameSettings")
defaultLib["RichString"] = CreateStatic("Barotrauma.RichString", true)

View File

@@ -267,6 +267,8 @@ RegisterBarotrauma("GUIScrollBar")
RegisterBarotrauma("GUIDropDown")
RegisterBarotrauma("GUINumberInput")
RegisterBarotrauma("Inventory+SlotReference")
end
return descriptors