(048b753e6) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:20:29 +03:00
parent 7b6c2f1fa8
commit 3d7a113d75
47 changed files with 651 additions and 461 deletions
@@ -217,6 +217,7 @@ namespace Barotrauma
{
return corePackageRequiredFiles.All(fileType => Files.Any(file => file.Type == fileType));
}
public bool ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes)
{
missingContentTypes = new List<ContentType>();
@@ -230,6 +231,25 @@ namespace Barotrauma
return missingContentTypes.Count == 0;
}
/// <summary>
/// Make sure all the files defined in the content package are present
/// </summary>
/// <returns></returns>
public bool VerifyFiles(out List<string> errorMessages)
{
errorMessages = new List<string>();
foreach (ContentFile file in Files)
{
if (!File.Exists(file.Path))
{
errorMessages.Add("File \"" + file.Path + "\" not found.");
continue;
}
}
return errorMessages.Count == 0;
}
public static ContentPackage CreatePackage(string name, string path, bool corePackage)
{
ContentPackage newPackage = new ContentPackage()
@@ -398,6 +418,13 @@ namespace Barotrauma
return path == "Mods";
}
}
/// <summary>
/// Are mods allowed to install a file into the specified path. If a content package XML includes files
/// with a prohibited path, they are treated as references to external files. For example, a mod could include
/// some vanilla files in the XML, in which case the game will simply use the vanilla files present in the game folder.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static bool IsModFilePathAllowed(string path)
{
while (true)
@@ -422,16 +449,6 @@ namespace Barotrauma
return contentPackages.SelectMany(f => f.Files).Where(f => f.Type == type).Select(f => f.Path);
}
public IEnumerable<string> GetFilesOfType(ContentType type)
{
return Files.Where(f => f.Type == type).Select(f => f.Path);
}
public static IEnumerable<string> GetFilesOfType(IEnumerable<ContentPackage> contentPackages, ContentType type)
{
return contentPackages.SelectMany(f => f.Files).Where(f => f.Type == type).Select(f => f.Path);
}
public IEnumerable<string> GetFilesOfType(ContentType type)
{
return Files.Where(f => f.Type == type).Select(f => f.Path);