Semi-working Lua scripts

This commit is contained in:
Evil Factory
2026-01-25 20:26:14 -03:00
committed by Maplewheels
parent 295c365a8f
commit 3d51abc56b
12 changed files with 154 additions and 219 deletions

View File

@@ -85,7 +85,8 @@ namespace Barotrauma
// menus and navigation states
case MainMenuScreen:
case ModDownloadScreen:
case ServerListScreen:
case ServerListScreen:
SetRunState(RunState.Unloaded);
SetRunState(RunState.LoadedNoExec);
break;
// running lobby or editor states

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@@ -2,11 +2,11 @@
local compatibilityLib = {}
local networking = LuaUserData.RegisterType("Barotrauma.LuaCsNetworking")
-- local networking = LuaUserData.RegisterType("Barotrauma.LuaCsNetworking")
LuaUserData.AddMethod(networking, "RequestGetHTTP", Networking.HttpGet)
-- LuaUserData.AddMethod(networking, "RequestGetHTTP", Networking.HttpGet)
LuaUserData.AddMethod(networking, "RequestPostHTTP", Networking.HttpPost)
-- LuaUserData.AddMethod(networking, "RequestPostHTTP", Networking.HttpPost)
compatibilityLib.CreateVector2 = Vector2.__new
compatibilityLib.CreateVector3 = Vector3.__new

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@@ -1,3 +1,5 @@
if true then return end
Hook.Patch("Barotrauma.Item", "TryInteract",
{
"Barotrauma.Character",

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@@ -1,8 +1,8 @@
LuaSetup = {}
local path = table.pack(...)[1]
local path, resourcesToExecute = ...
package.path = {path .. "/?.lua"}
package.path = {path .. "/Lua/?.lua"}
setmodulepaths(package.path)
@@ -44,4 +44,8 @@ require("PostSetup")
LuaSetup = nil
require("ModLoader")
for resource in resourcesToExecute do
for path in resource.FilePaths do
dofile(path)
end
end

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@@ -1,193 +0,0 @@
local LUA_MOD_REQUIRE_PATH = "/Lua/?.lua"
local LUA_MOD_AUTORUN_PATH = "/Lua/Autorun"
local LUA_MOD_FORCEDAUTORUN_PATH = "/Lua/ForcedAutorun"
local function EndsWith(str, suffix)
return str:sub(-string.len(suffix)) == suffix
end
local function GetFileName(file)
return file:match("^.+/(.+)$")
end
local function ExecuteProtected(s, folder)
loadfile(s)(folder)
end
local function RunFolder(folder, rootFolder, package)
local search = File.DirSearch(folder)
for i = 1, #search, 1 do
local s = search[i]:gsub("\\", "/")
if EndsWith(s, ".lua") then
local time = os.clock()
local ok, result = pcall(ExecuteProtected, s, rootFolder)
local diff = os.clock() - time
print(string.format(" - %s (Took %.5fms)", GetFileName(s), diff))
if not ok then
printerror(result)
end
end
end
end
local function AssertTypes(expectedTypes, ...)
local args = table.pack(...)
assert(
#args == #expectedTypes,
string.format(
"Assertion failed: incorrect number of args\n\texpected = %s\n\tgot = %s",
#expectedTypes, #args
)
)
for i = 1, #args do
local arg = args[i]
local expectedType = expectedTypes[i]
assert(
type(arg) == expectedType,
string.format(
"Assertion failed: incorrect argument type (arg #%d)\n\texpected = %s\n\tgot = %s",
i, expectedType, type(arg)
)
)
end
end
local function ExecutionQueue()
local executionQueue = {}
executionQueue.Queue = {}
executionQueue.Process = function()
while executionQueue.Queue[1] ~= nil do
local folder, rootFolder, package = table.unpack(table.remove(executionQueue.Queue, 1))
print(string.format("%s %s", package.Name, package.ModVersion))
RunFolder(folder, rootFolder, package)
end
end
executionQueue.Add = function(...)
AssertTypes({ 'string', 'string', 'userdata' }, ...)
table.insert(executionQueue.Queue, table.pack(...))
end
return executionQueue
end
local QueueAutorun = ExecutionQueue()
local QueueForcedAutorun = ExecutionQueue()
local function nocase(s)
s = string.gsub(s, "%a", function(c)
return string.format("[%s%s]", string.lower(c), string.upper(c))
end)
return s
end
local function ProcessPackages(packages, fn)
for pkg in packages do
if pkg then
local pkgPath = pkg.Path
:gsub("\\", "/")
:gsub(nocase("/filelist.xml"), "")
fn(pkg, pkgPath)
end
end
end
ProcessPackages(ContentPackageManager.EnabledPackages.All, function(pkg, pkgPath)
table.insert(package.path, pkgPath .. LUA_MOD_REQUIRE_PATH)
local autorunPath = pkgPath .. LUA_MOD_AUTORUN_PATH
if File.DirectoryExists(autorunPath) then
QueueAutorun.Add(autorunPath, pkgPath, pkg)
end
end)
-- we don't want to execute workshop ForcedAutorun if we have a local Package
local executedLocalPackages = {}
ProcessPackages(ContentPackageManager.EnabledPackages.All, function(pkg, pkgPath)
table.insert(package.path, pkgPath .. LUA_MOD_REQUIRE_PATH)
local forcedAutorunPath = pkgPath .. LUA_MOD_FORCEDAUTORUN_PATH
if File.DirectoryExists(forcedAutorunPath) then
QueueForcedAutorun.Add(forcedAutorunPath, pkgPath, pkg)
executedLocalPackages[pkg.Name] = true
end
end)
if not LuaCsConfig.TreatForcedModsAsNormal then
ProcessPackages(ContentPackageManager.LocalPackages, function(pkg, pkgPath)
if not executedLocalPackages[pkg.Name] then
table.insert(package.path, pkgPath .. LUA_MOD_REQUIRE_PATH)
local forcedAutorunPath = pkgPath .. LUA_MOD_FORCEDAUTORUN_PATH
if File.DirectoryExists(forcedAutorunPath) then
QueueForcedAutorun.Add(forcedAutorunPath, pkgPath, pkg)
executedLocalPackages[pkg.Name] = true
end
end
end)
ProcessPackages(ContentPackageManager.AllPackages, function(pkg, pkgPath)
if not executedLocalPackages[pkg.Name] then
table.insert(package.path, pkgPath .. LUA_MOD_REQUIRE_PATH)
local forcedAutorunPath = pkgPath .. LUA_MOD_FORCEDAUTORUN_PATH
if File.DirectoryExists(forcedAutorunPath) then
QueueForcedAutorun.Add(forcedAutorunPath, pkgPath, pkg)
end
end
end)
end
setmodulepaths(package.path)
setmodulepaths = nil
local allExecuted = {}
for key, value in pairs(QueueAutorun.Queue) do table.insert(allExecuted, value[3]) end
for key, value in pairs(QueueForcedAutorun.Queue) do table.insert(allExecuted, value[3]) end
if SERVER then
Networking.Receive("_luastart", function (message, client)
local num = message.ReadUInt16()
local packages = {}
for i = 1, num, 1 do
table.insert(packages, {
Name = message.ReadString(),
Version = message.ReadString(),
Id = message.ReadUInt64(),
Hash = message.ReadString()
})
end
Hook.Call("client.packages", client, packages)
end)
elseif Game.IsMultiplayer then
local message = Networking.Start("_luastart")
message.WriteUInt16(#allExecuted)
for key, package in pairs(allExecuted) do
local id = package.UgcId
local hash = package.Hash and package.Hash.StringRepresentation or ""
if id == nil then id = 0 end
message.WriteString(package.Name)
message.WriteString(package.ModVersion)
message.WriteUInt64(UInt64(id))
message.WriteString(hash)
end
Networking.Send(message)
end
QueueAutorun.Process()
QueueForcedAutorun.Process()
Hook.Add("stop", "luaSetup.stop", function()
print("Stopping Lua...")
end)
Hook.Call("loaded")

View File

@@ -11,7 +11,7 @@ namespace Barotrauma
internal class LuaUserData
{
[Obsolete("Use IPluginManagementService::GetTypesByName()")]
public static Type GetType(string typeName) => throw new NotImplementedException(); //LuaCsSetup.GetType(typeName);
public static Type GetType(string typeName) => GameMain.LuaCs.PluginManagementService.GetType(typeName); //LuaCsSetup.GetType(typeName);
public static IUserDataDescriptor RegisterType(string typeName)
{

View File

@@ -44,7 +44,7 @@ namespace Barotrauma
SubscribeToLuaCsEvents();
}
bool ValidateLuaCsContent()
private bool ValidateLuaCsContent()
{
#if DEBUG
// TODO: we just wanna boot for now
@@ -57,7 +57,7 @@ namespace Barotrauma
throw new NotImplementedException();
}
void SubscribeToLuaCsEvents()
private void SubscribeToLuaCsEvents()
{
EventService.Subscribe<IEventScreenSelected>(this); // game state hook in
EventService.Subscribe<IEventEnabledPackageListChanged>(this);
@@ -283,7 +283,13 @@ namespace Barotrauma
DisposeLuaCsConfig();
Logger.LogResults(PackageManagementService.UnloadAllPackages());
}
LuaScriptManagementService.Reset();
PackageManagementService.Reset();
EventService.Reset();
SubscribeToLuaCsEvents();
CurrentRunState = RunState.Unloaded;
}

View File

@@ -348,6 +348,7 @@ public class EventService : IEventService, IEventAssemblyContextUnloading
_subscriptions.Clear();
_luaSubscriptionFactories.Clear();
_eventTypeNameAliases.Clear();
_luaLegacySubscriptionFactories.Clear();
GC.SuppressFinalize(this);
}
@@ -357,6 +358,7 @@ public class EventService : IEventService, IEventAssemblyContextUnloading
_subscriptions.Clear();
_luaSubscriptionFactories.Clear();
_eventTypeNameAliases.Clear();
_luaLegacySubscriptionFactories.Clear();
return FluentResults.Result.Ok();
}

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@@ -1,6 +1,7 @@
using System;
using System.Linq;
using Barotrauma.Networking;
using FluentResults;
using Microsoft.Xna.Framework;
using MoonSharp.Interpreter;
@@ -132,6 +133,42 @@ public partial class LoggerService : ILoggerService
#endif
}
public void HandleException(Exception ex)
{
string errorString = "";
switch (ex)
{
case NetRuntimeException netRuntimeException:
if (netRuntimeException.DecoratedMessage == null)
{
errorString = netRuntimeException.ToString();
}
else
{
// FIXME: netRuntimeException.ToString() doesn't print the InnerException's stack trace...
errorString = $"{netRuntimeException.DecoratedMessage}: {netRuntimeException}";
}
break;
case InterpreterException interpreterException:
if (interpreterException.DecoratedMessage == null)
{
errorString = interpreterException.ToString();
}
else
{
errorString = interpreterException.DecoratedMessage;
}
break;
default:
errorString = ex.StackTrace != null
? ex.ToString()
: $"{ex}\n{Environment.StackTrace}";
break;
}
LogError(errorString);
}
public void LogResults(FluentResults.Result result)
{
if (result == null)
@@ -149,7 +186,15 @@ public partial class LoggerService : ILoggerService
{
foreach (var error in result.Errors)
{
LogError(error.Message);
if (error is ExceptionalError exceptionalError)
{
HandleException(exceptionalError.Exception);
}
else
{
LogError(error.Message);
}
if (error.Reasons != null)
{

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@@ -7,10 +7,12 @@ using Barotrauma.Networking;
using FluentResults;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.Toolkit.Diagnostics;
using MonoMod.RuntimeDetour;
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Interop;
using MoonSharp.Interpreter.Loaders;
using RestSharp.Validation;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -18,12 +20,12 @@ using System.Collections.Immutable;
using System.ComponentModel.DataAnnotations;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Toolkit.Diagnostics;
using static Barotrauma.GameSettings;
namespace Barotrauma.LuaCs.Services;
@@ -97,6 +99,46 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
return new FluentResults.Result().WithReasons(cacheRes.Value.SelectMany(cr => cr.Item2.Reasons));
}
private DynValue DoFile(string file, Table? globalContext = null, string? codeStringFriendly = null)
{
if (_script == null)
{
throw new Exception("Not running");
}
if (!LuaCsFile.CanReadFromPath(file))
{
throw new ScriptRuntimeException($"dofile: File access to {file} not allowed.");
}
if (!LuaCsFile.Exists(file))
{
throw new ScriptRuntimeException($"dofile: File {file} not found.");
}
return _script.DoFile(file, globalContext, codeStringFriendly);
}
private DynValue LoadFile(string file, Table? globalContext = null, string? codeStringFriendly = null)
{
if (_script == null)
{
throw new Exception("Not running");
}
if (!LuaCsFile.CanReadFromPath(file))
{
throw new ScriptRuntimeException($"loadfile: File access to {file} not allowed.");
}
if (!LuaCsFile.Exists(file))
{
throw new ScriptRuntimeException($"loadfile: File {file} not found.");
}
return _script.LoadFile(file, globalContext, codeStringFriendly);
}
private void SetupEnvironment()
{
_script = new Script(CoreModules.Preset_SoftSandbox | CoreModules.Debug | CoreModules.IO | CoreModules.OS_System);
@@ -115,9 +157,21 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
RegisterType(typeof(ILuaCsUtility));
RegisterType(typeof(ILuaCsTimer));
RegisterType(typeof(LuaCsFile));
RegisterType(typeof(ILuaScriptResourceInfo));
RegisterType(typeof(IResourceInfo));
RegisterType(typeof(LuaUserData));
RegisterType(typeof(IUserDataDescriptor));
new LuaConverters(_script).RegisterLuaConverters();
var luaRequire = new LuaRequire(_script);
_script.Globals["setmodulepaths"] = (string[] str) => ((LuaScriptLoader)_luaScriptLoader).ModulePaths = str;
_script.Globals["dofile"] = (Func<string, Table, string, DynValue>)DoFile;
_script.Globals["loadfile"] = (Func<string, Table, string, DynValue>)LoadFile;
_script.Globals["require"] = (Func<string, Table, DynValue>)luaRequire.Require;
_script.Globals["printerror"] = (DynValue o) => { LuaCsLogger.LogError(o.ToString()); };
_script.Globals["dostring"] = (Func<string, Table, string, DynValue>)_script.DoString;
@@ -129,6 +183,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
_script.Globals["File"] = UserData.CreateStatic<LuaCsFile>();
//_script.Globals["Networking"] = _luaCsNetworking;
//_script.Globals["Steam"] = Steam;
_script.Globals["LuaUserData"] = UserData.CreateStatic<LuaUserData>();
_script.Globals["ExecutionNumber"] = 0;
_script.Globals["CSActive"] = false;
@@ -138,9 +193,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
}
public FluentResults.Result ExecuteLoadedScripts(ImmutableArray<ILuaScriptResourceInfo> executionOrder)
{
throw new NotImplementedException($"Need to implement {nameof(executionOrder)} logic.");
{
if (_isRunning)
{
return FluentResults.Result.Fail("Tried to execute Lua scripts without unloading first.");
@@ -152,13 +205,16 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
var result = FluentResults.Result.Ok();
foreach (ILuaScriptResourceInfo resource in _resourcesInfo)
List<ILuaScriptResourceInfo> initializationScripts = executionOrder.Where(x => x.OwnerPackage.Name == "LuaCsForBarotrauma").ToList();
List<ILuaScriptResourceInfo> otherScripts = executionOrder.Except(initializationScripts).ToList();
foreach (ILuaScriptResourceInfo resource in initializationScripts)
{
foreach (ContentPath filePath in resource.FilePaths)
{
try
{
_script?.Call(_script.LoadFile(filePath.FullPath));
_script?.Call(_script.LoadFile(filePath.FullPath), Path.GetDirectoryName(resource.OwnerPackage.Path), otherScripts.ToList());
}
catch(Exception e)
{

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@@ -78,7 +78,7 @@ public class PluginManagementService : IPluginManagementService, IAssemblyManage
if (IsDisposed)
return FluentResults.Result.Fail($"{nameof(PluginManagementService)} is disposed!");
throw new NotImplementedException();
return FluentResults.Result.Fail("not implemented");
}
public Result<ImmutableArray<Type>> GetImplementingTypes<T>(bool includeInterfaces = false,

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@@ -1,4 +1,11 @@
using System;
using Barotrauma.IO;
using Barotrauma.LuaCs.Data;
using Barotrauma.Networking;
using FarseerPhysics.Common;
using FluentResults;
using FluentResults.LuaCs;
using Microsoft.Toolkit.Diagnostics;
using System;
using System.Collections.Concurrent;
using System.Collections.Immutable;
using System.IO;
@@ -6,12 +13,6 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.IO;
using Barotrauma.LuaCs.Data;
using FarseerPhysics.Common;
using FluentResults;
using FluentResults.LuaCs;
using Microsoft.Toolkit.Diagnostics;
using Path = System.IO.Path;
namespace Barotrauma.LuaCs.Services.Safe;
@@ -40,6 +41,17 @@ public class SafeStorageService : StorageService, ISafeStorageService
try
{
path = GetFullPath(path);
if (path.StartsWith(ConfigData.WorkshopModsDirectory)
|| path.StartsWith(ConfigData.LocalModsDirectory)
#if CLIENT
|| path.StartsWith(ConfigData.TempDownloadsDirectory)
#endif
)
{
return true;
}
if (!_fileListRead.ContainsKey(path))
{
return false;