WriteCharacterData/ReadCharacterData methods can be used for any type of character (less duplicate code)

This commit is contained in:
Regalis
2016-08-26 20:48:57 +03:00
parent fda251898b
commit 3d2d06d2e5
3 changed files with 119 additions and 140 deletions

View File

@@ -532,7 +532,7 @@ namespace Barotrauma.Networking
{
byte clientId = inc.ReadByte();
var character = client.ReadCharacterData(inc, clientId == client.ID);
var character = client.ReadCharacterData(inc);
}
if (state != newState)