(63916eda9) Unstable v0.9.1001.0

This commit is contained in:
Juan Pablo Arce
2020-05-15 13:06:19 -03:00
parent a1ca41aa5d
commit 3d2b7bcf63
52 changed files with 364 additions and 164 deletions
@@ -15,7 +15,7 @@ namespace Barotrauma
private static HashSet<StatusEffect> ActiveLoopingSounds = new HashSet<StatusEffect>();
private static double LastMuffleCheckTime;
private List<RoundSound> sounds = new List<RoundSound>();
private readonly List<RoundSound> sounds = new List<RoundSound>();
private SoundSelectionMode soundSelectionMode;
private SoundChannel soundChannel;
private Entity soundEmitter;
@@ -76,7 +76,7 @@ namespace Barotrauma
}
else
{
int selectedSoundIndex = 0;
int selectedSoundIndex;
if (soundSelectionMode == SoundSelectionMode.ItemSpecific && entity is Item item)
{
selectedSoundIndex = item.ID % sounds.Count;