(63916eda9) Unstable v0.9.1001.0
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@@ -255,6 +255,11 @@ namespace Barotrauma.Particles
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}
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}
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if (Sprites.Count == 0)
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{
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DebugConsole.ThrowError($"Particle prefab \"{Name}\" in the file \"{file}\" has no sprites defined!");
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}
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//if velocity change in water is not given, it defaults to the normal velocity change
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if (element.Attribute("velocitychangewater") == null)
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{
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