Sending NetEntityEvents from client to server, ItemComponent class doesn't implement the INetSerializable interfaces (only the derived classes do), reactor syncing

This commit is contained in:
Regalis
2016-11-13 19:34:23 +02:00
parent 724172fe7c
commit 3d234aef73
16 changed files with 146 additions and 59 deletions
@@ -411,23 +411,23 @@ namespace Barotrauma.Items.Components
if (screenOverlay != null) screenOverlay.Remove();
}
public override void ClientWrite(Lidgren.Network.NetBuffer msg, object[] extraData = null)
public void ClientWrite(Lidgren.Network.NetBuffer msg, object[] extraData = null)
{
msg.Write(IsActive);
}
public override void ServerRead(Lidgren.Network.NetIncomingMessage msg, Barotrauma.Networking.Client c)
public void ServerRead(Lidgren.Network.NetIncomingMessage msg, Barotrauma.Networking.Client c)
{
IsActive = msg.ReadBoolean();
isActiveTickBox.Selected = IsActive;
}
public override void ServerWrite(Lidgren.Network.NetBuffer msg, Barotrauma.Networking.Client c, object[] extraData = null)
public void ServerWrite(Lidgren.Network.NetBuffer msg, Barotrauma.Networking.Client c, object[] extraData = null)
{
msg.Write(IsActive);
}
public override void ClientRead(Lidgren.Network.NetIncomingMessage msg, float sendingTime)
public void ClientRead(Lidgren.Network.NetIncomingMessage msg, float sendingTime)
{
IsActive = msg.ReadBoolean();
isActiveTickBox.Selected = IsActive;