(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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@@ -85,18 +85,12 @@ namespace Barotrauma
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if (Character.Submarine != null || SelectedAiTarget?.Entity?.Submarine != null)
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{
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if (steeringManager != insideSteering)
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{
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insideSteering.Reset();
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}
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if (steeringManager != insideSteering) insideSteering.Reset();
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steeringManager = insideSteering;
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}
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else
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{
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if (steeringManager != outsideSteering)
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{
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outsideSteering.Reset();
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}
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if (steeringManager != outsideSteering) outsideSteering.Reset();
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steeringManager = outsideSteering;
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}
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@@ -301,7 +295,7 @@ namespace Barotrauma
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if (newOrder == null)
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{
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var orderPrefab = Order.PrefabList.Find(o => o.AITag == "reportintruders");
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newOrder = new Order(orderPrefab, c.CurrentHull, null, orderGiver: Character);
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newOrder = new Order(orderPrefab, c.CurrentHull, null);
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}
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}
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}
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@@ -311,7 +305,7 @@ namespace Barotrauma
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if (newOrder == null)
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{
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var orderPrefab = Order.PrefabList.Find(o => o.AITag == "reportfire");
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newOrder = new Order(orderPrefab, hull, null, orderGiver: Character);
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newOrder = new Order(orderPrefab, hull, null);
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}
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}
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foreach (Character c in Character.CharacterList)
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@@ -323,7 +317,7 @@ namespace Barotrauma
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if (newOrder == null)
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{
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var orderPrefab = Order.PrefabList.Find(o => o.AITag == "requestfirstaid");
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newOrder = new Order(orderPrefab, c.CurrentHull, null, orderGiver: Character);
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newOrder = new Order(orderPrefab, c.CurrentHull, null);
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}
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}
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}
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@@ -335,7 +329,7 @@ namespace Barotrauma
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if (newOrder == null)
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{
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var orderPrefab = Order.PrefabList.Find(o => o.AITag == "reportbreach");
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newOrder = new Order(orderPrefab, hull, null, orderGiver: Character);
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newOrder = new Order(orderPrefab, hull, null);
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}
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}
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}
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@@ -349,7 +343,7 @@ namespace Barotrauma
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if (newOrder == null)
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{
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var orderPrefab = Order.PrefabList.Find(o => o.AITag == "reportbrokendevices");
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newOrder = new Order(orderPrefab, item.CurrentHull, item.Repairables?.FirstOrDefault(), orderGiver: Character);
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newOrder = new Order(orderPrefab, item.CurrentHull, item.Repairables?.FirstOrDefault());
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}
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}
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}
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@@ -360,9 +354,6 @@ namespace Barotrauma
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if (GameMain.GameSession?.CrewManager != null && GameMain.GameSession.CrewManager.AddOrder(newOrder, newOrder.FadeOutTime))
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{
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Character.Speak(newOrder.GetChatMessage("", Character.CurrentHull?.DisplayName, givingOrderToSelf: false), ChatMessageType.Order);
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#if SERVER
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GameMain.Server.SendOrderChatMessage(new OrderChatMessage(newOrder, "", Character.CurrentHull, null, Character));
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#endif
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}
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}
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}
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@@ -666,7 +657,7 @@ namespace Barotrauma
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{
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CurrentHullSafety = 0;
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}
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return CurrentHullSafety;
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return 0;
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}
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if (character == Character)
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{
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