(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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@@ -208,7 +208,7 @@ namespace Barotrauma
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for (int i = 0; i < lines.Length; i++)
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{
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GUI.Font.DrawString(spriteBatch, lines[i],
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new Vector2((int)(GameMain.GraphicsWidth / 2.0f - GUI.Font.MeasureString(lines[i]).X / 2.0f), (int)(GameMain.GraphicsHeight * 0.78f + i * lineHeight)), Color.White);
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new Vector2(GameMain.GraphicsWidth / 2.0f - GUI.Font.MeasureString(lines[i]).X / 2.0f, GameMain.GraphicsHeight * 0.78f + i * lineHeight), Color.White);
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}
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}
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@@ -242,10 +242,6 @@ namespace Barotrauma
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if (hover && PlayerInput.LeftButtonClicked())
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{
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GameMain.Config.Language = language;
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//reload tip in the selected language
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selectedTip = TextManager.Get("LoadingScreenTip", true);
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GameMain.Config.SetDefaultBindings(legacy: false);
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GameMain.Config.CheckBindings(useDefaults: true);
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WaitForLanguageSelection = false;
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}
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