Fixed inverted check in override traitors

This commit is contained in:
EvilFactory
2023-10-19 16:30:47 -03:00
parent f6bac4f484
commit 39005ca32c
@@ -2561,7 +2561,7 @@ namespace Barotrauma.Networking
} }
TraitorManager.Initialize(GameMain.GameSession.EventManager, Level.Loaded); TraitorManager.Initialize(GameMain.GameSession.EventManager, Level.Loaded);
if (!GameMain.LuaCs.Game.overrideTraitors) if (GameMain.LuaCs.Game.overrideTraitors)
{ {
TraitorManager.Enabled = false; TraitorManager.Enabled = false;
} }