Vertical docking port, docking sounds, water flows properly between horizontally docked hulls, falseoutput of signal check components can be changed, lighting and FOW works between hulls (todo: some logic for determining when to update light.HullsInRange when two subs are moving relative to each other)

This commit is contained in:
Regalis
2016-06-27 17:48:20 +03:00
parent b04e204dc3
commit 38c5251005
19 changed files with 291 additions and 116 deletions
+9
View File
@@ -497,6 +497,9 @@
<Content Include="Content\Items\Door\dockingport.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Items\Door\dockingport2.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Items\Jobgear\captainLegs.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
@@ -1092,6 +1095,12 @@
<None Include="Content\Items\Diving\scooter.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\Items\Door\dockingport1.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\Items\Door\dockingport2.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\Items\Door\door.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>