GUIStyle logic changes: instead of having a predetermined GUIComponentStyle for each type of GUIComponent, any GUIComponent can use any style. The GUIComponent constructors take the name of the style as a parameter, and if no style is specified, the default style for the GUIComponent in question will be used.
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@@ -107,22 +107,22 @@ namespace Barotrauma
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}
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}
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public GUIListBox(Rectangle rect, GUIStyle style, GUIComponent parent = null)
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public GUIListBox(Rectangle rect, string style, GUIComponent parent = null)
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: this(rect, style, Alignment.TopLeft, parent)
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{
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}
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public GUIListBox(Rectangle rect, GUIStyle style, Alignment alignment, GUIComponent parent = null)
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public GUIListBox(Rectangle rect, string style, Alignment alignment, GUIComponent parent = null)
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: this(rect, null, alignment, style, parent, false)
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{
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}
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public GUIListBox(Rectangle rect, Color? color, GUIStyle style = null, GUIComponent parent = null)
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public GUIListBox(Rectangle rect, Color? color, string style = null, GUIComponent parent = null)
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: this(rect, color, (Alignment.Left | Alignment.Top), style, parent)
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{
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}
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public GUIListBox(Rectangle rect, Color? color, Alignment alignment, GUIStyle style = null, GUIComponent parent = null, bool isHorizontal = false)
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public GUIListBox(Rectangle rect, Color? color, Alignment alignment, string style = null, GUIComponent parent = null, bool isHorizontal = false)
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: base(style)
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{
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this.rect = rect;
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@@ -140,18 +140,18 @@ namespace Barotrauma
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if (isHorizontal)
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{
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scrollBar = new GUIScrollBar(
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new Rectangle(this.rect.X, this.rect.Bottom - 20, this.rect.Width, 20), null, 1.0f, GUI.Style);
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new Rectangle(this.rect.X, this.rect.Bottom - 20, this.rect.Width, 20), null, 1.0f, "");
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}
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else
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{
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scrollBar = new GUIScrollBar(
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new Rectangle(this.rect.Right - 20, this.rect.Y, 20, this.rect.Height), null, 1.0f, GUI.Style);
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new Rectangle(this.rect.Right - 20, this.rect.Y, 20, this.rect.Height), null, 1.0f, "");
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}
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scrollBar.IsHorizontal = isHorizontal;
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frame = new GUIFrame(Rectangle.Empty, style, this);
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if (style != null) style.Apply(frame, this);
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GUI.Style.Apply(frame, "", this);
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UpdateScrollBarSize();
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