Fixed compiler errors caused by mission refactoring in the server project

This commit is contained in:
Joonas Rikkonen
2018-05-21 20:27:23 +03:00
parent bb31fd1e73
commit 384453b05c
3 changed files with 6 additions and 6 deletions
@@ -77,7 +77,7 @@ namespace Barotrauma
public void Init()
{
Mission.Init();
MissionPrefab.Init();
MapEntityPrefab.Init();
LevelGenerationParams.LoadPresets();