(43425b834) Added: Video looping, replaying, pre-video text

This commit is contained in:
Joonas Rikkonen
2019-03-27 20:47:30 +02:00
parent cf49c179dc
commit 37f44b87fa
8 changed files with 285 additions and 101 deletions

View File

@@ -1863,6 +1863,195 @@ namespace Barotrauma
}));
commands.Add(new Command("refreshrect", "Updates the dimensions of the selected items to match the ones defined in the prefab. Applied only in the subeditor.", (string[] args) =>
{
//TODO: maybe do this automatically during loading when possible?
if (Screen.Selected == GameMain.SubEditorScreen)
{
if (!MapEntity.SelectedAny)
{
ThrowError("You have to select item(s) first!");
}
else
{
foreach (var mapEntity in MapEntity.SelectedList)
{
if (mapEntity is Item item)
{
item.Rect = new Rectangle(item.Rect.X, item.Rect.Y,
(int)(item.Prefab.sprite.size.X * item.Prefab.Scale),
(int)(item.Prefab.sprite.size.Y * item.Prefab.Scale));
}
else if (mapEntity is Structure structure)
{
if (!structure.ResizeHorizontal)
{
structure.Rect = new Rectangle(structure.Rect.X, structure.Rect.Y,
(int)structure.Prefab.ScaledSize.X,
structure.Rect.Height);
}
if (!structure.ResizeVertical)
{
structure.Rect = new Rectangle(structure.Rect.X, structure.Rect.Y,
structure.Rect.Width,
(int)structure.Prefab.ScaledSize.Y);
}
}
}
}
}
}, isCheat: false));
#endif
GameMain.Config.SaveNewPlayerConfig();
commands.Add(new Command("loadtexts", "loadtexts [sourcefile] [destinationfile]: Loads all lines of text from a given .txt file and inserts them sequientially into the elements of an xml file. If the file paths are omitted, EnglishVanilla.txt and EnglishVanilla.xml are used.", (string[] args) =>
{
string sourcePath = args.Length > 0 ? args[0] : "Content/Texts/EnglishVanilla.txt";
string destinationPath = args.Length > 1 ? args[1] : "Content/Texts/EnglishVanilla.xml";
string[] lines;
try
{
lines = File.ReadAllLines(sourcePath);
}
catch (Exception e)
{
ThrowError("Reading the file \"" + sourcePath + "\" failed.", e);
return;
}
var doc = XMLExtensions.TryLoadXml(destinationPath);
int i = 0;
foreach (XElement element in doc.Root.Elements())
{
if (i >= lines.Length)
{
ThrowError("Error while loading texts to the xml file. The xml has more elements than the number of lines in the text file.");
return;
}
element.Value = lines[i];
i++;
}
doc.Save(destinationPath);
},
() =>
{
var files = TextManager.GetTextFiles().Select(f => f.Replace("\\", "/"));
return new string[][]
{
files.Where(f => Path.GetExtension(f)==".txt").ToArray(),
files.Where(f => Path.GetExtension(f)==".xml").ToArray()
};
}));
commands.Add(new Command("updatetextfile", "updatetextfile [sourcefile] [destinationfile]: Inserts all the xml elements that are only present in the source file into the destination file. Can be used to update outdated translation files more easily.", (string[] args) =>
{
if (args.Length < 2) return;
string sourcePath = args[0];
string destinationPath = args[1];
var sourceDoc = XMLExtensions.TryLoadXml(sourcePath);
var destinationDoc = XMLExtensions.TryLoadXml(destinationPath);
XElement destinationElement = destinationDoc.Root.Elements().First();
foreach (XElement element in sourceDoc.Root.Elements())
{
if (destinationDoc.Root.Element(element.Name) == null)
{
element.Value = "!!!!!!!!!!!!!" + element.Value;
destinationElement.AddAfterSelf(element);
}
XNode nextNode = destinationElement.NextNode;
while ((!(nextNode is XElement) || nextNode == element) && nextNode != null) nextNode = nextNode.NextNode;
destinationElement = nextNode as XElement;
}
destinationDoc.Save(destinationPath);
},
() =>
{
var files = TextManager.GetTextFiles().Where(f => Path.GetExtension(f) == ".xml").Select(f => f.Replace("\\", "/")).ToArray();
return new string[][]
{
files,
files
};
}));
commands.Add(new Command("dumpentitytexts", "dumpentitytexts [filepath]: gets the names and descriptions of all entity prefabs and writes them into a file along with xml tags that can be used in translation files. If the filepath is omitted, the file is written to Content/Texts/EntityTexts.txt", (string[] args) =>
{
string filePath = args.Length > 0 ? args[0] : "Content/Texts/EntityTexts.txt";
List<string> lines = new List<string>();
foreach (MapEntityPrefab me in MapEntityPrefab.List)
{
lines.Add("<EntityName." + me.Identifier + ">" + me.Name + "</" + me.Identifier + ".Name>");
lines.Add("<EntityDescription." + me.Identifier + ">" + me.Description + "</" + me.Identifier + ".Description>");
}
File.WriteAllLines(filePath, lines);
}));
#if DEBUG
commands.Add(new Command("checkduplicates", "Checks the given language for duplicate translation keys and writes to file.", (string[] args) =>
{
if (args.Length != 1) return;
TextManager.CheckForDuplicates(args[0]);
}));
commands.Add(new Command("writetocsv", "Writes the default language (English) to a .csv file.", (string[] args) =>
{
TextManager.WriteToCSV();
NPCConversation.WriteToCSV();
}));
commands.Add(new Command("csvtoxml", "csvtoxml [language] -> Converts .csv localization files in Content/NPCConversations & Content/Texts to .xml for use in-game.", (string[] args) =>
{
if (args.Length == 0) return;
LocalizationCSVtoXML.Convert(args[0]);
}));
#endif
commands.Add(new Command("cleanbuild", "", (string[] args) =>
{
GameMain.Config.MusicVolume = 0.5f;
GameMain.Config.SoundVolume = 0.5f;
NewMessage("Music and sound volume set to 0.5", Color.Green);
commands.Add(new Command("camerasettings", "camerasettings [defaultzoom] [zoomsmoothness] [movesmoothness] [minzoom] [maxzoom]: debug command for testing camera settings. The values default to 1.1, 8.0, 8.0, 0.1 and 2.0.", (string[] args) =>
{
float defaultZoom = Screen.Selected.Cam.DefaultZoom;
if (args.Length > 0) float.TryParse(args[0], NumberStyles.Number, CultureInfo.InvariantCulture, out defaultZoom);
float zoomSmoothness = Screen.Selected.Cam.ZoomSmoothness;
if (args.Length > 1) float.TryParse(args[1], NumberStyles.Number, CultureInfo.InvariantCulture, out zoomSmoothness);
float moveSmoothness = Screen.Selected.Cam.MoveSmoothness;
if (args.Length > 2) float.TryParse(args[2], NumberStyles.Number, CultureInfo.InvariantCulture, out moveSmoothness);
float minZoom = Screen.Selected.Cam.MinZoom;
if (args.Length > 3) float.TryParse(args[3], NumberStyles.Number, CultureInfo.InvariantCulture, out minZoom);
float maxZoom = Screen.Selected.Cam.MaxZoom;
if (args.Length > 4) float.TryParse(args[4], NumberStyles.Number, CultureInfo.InvariantCulture, out maxZoom);
Screen.Selected.Cam.DefaultZoom = defaultZoom;
Screen.Selected.Cam.ZoomSmoothness = zoomSmoothness;
Screen.Selected.Cam.MoveSmoothness = moveSmoothness;
Screen.Selected.Cam.MinZoom = minZoom;
Screen.Selected.Cam.MaxZoom = maxZoom;
}));
commands.Add(new Command("waterparams", "waterparams [distortionscalex] [distortionscaley] [distortionstrengthx] [distortionstrengthy] [bluramount]: default 0.5 0.5 0.5 0.5 1", (string[] args) =>
{
float distortScaleX = 0.5f, distortScaleY = 0.5f;
float distortStrengthX = 0.5f, distortStrengthY = 0.5f;
float blurAmount = 0.0f;
if (args.Length > 0) float.TryParse(args[0], NumberStyles.Number, CultureInfo.InvariantCulture, out distortScaleX);
if (args.Length > 1) float.TryParse(args[1], NumberStyles.Number, CultureInfo.InvariantCulture, out distortScaleY);
if (args.Length > 2) float.TryParse(args[2], NumberStyles.Number, CultureInfo.InvariantCulture, out distortStrengthX);
if (args.Length > 3) float.TryParse(args[3], NumberStyles.Number, CultureInfo.InvariantCulture, out distortStrengthY);
if (args.Length > 4) float.TryParse(args[4], NumberStyles.Number, CultureInfo.InvariantCulture, out blurAmount);
WaterRenderer.DistortionScale = new Vector2(distortScaleX, distortScaleY);
WaterRenderer.DistortionStrength = new Vector2(distortStrengthX, distortStrengthY);
WaterRenderer.BlurAmount = blurAmount;
}));
commands.Add(new Command("refreshrect", "Updates the dimensions of the selected items to match the ones defined in the prefab. Applied only in the subeditor.", (string[] args) =>
{
//TODO: maybe do this automatically during loading when possible?

View File

@@ -12,7 +12,8 @@ namespace Barotrauma
class VideoPlayer
{
private Video currentVideo;
private List<PreloadedContent> preloadedVideos;
private Point resolution;
private string contentPath;
private GUIFrame background, videoFrame, textFrame;
private GUITextBlock title, textContent, objectiveTitle, objectiveText;
@@ -35,30 +36,14 @@ namespace Barotrauma
private readonly int objectiveFrameHeight = 60;
private readonly int textHeight = 25;
private class PreloadedContent
{
public string ContentName;
public string ContentTag;
public Video Video;
public Point Resolution;
public PreloadedContent(string name, string tag, Video video, Point resolution)
{
ContentName = name;
ContentTag = tag;
Video = video;
Resolution = resolution;
}
}
public struct TextSettings
{
public string Text;
public int Width;
public TextSettings(XElement element, params object[] args)
public TextSettings(XElement element)
{
Text = TextManager.GetFormatted(element.GetAttributeString("tag", string.Empty), true, args);
Text = TextManager.GetFormatted(element.GetAttributeString("text", string.Empty), true);
Width = element.GetAttributeInt("width", 300);
}
}
@@ -97,45 +82,7 @@ namespace Barotrauma
objectiveTitle.Text = TextManager.Get("NewObjective");
objectiveText = new GUITextBlock(new RectTransform(new Point(textFrame.Rect.Width, textHeight), textFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter), string.Empty, font: GUI.ObjectiveNameFont, textColor: new Color(4, 180, 108), textAlignment: Alignment.CenterRight);
preloadedVideos = new List<PreloadedContent>();
}
public void PreloadContent(string contentPath, string contentTag, string contentId, VideoSettings videoSettings)
{
if (preloadedVideos.Find(s => s.ContentName == contentId) != null) return; // Already loaded
Point resolution = new Point(videoSettings.Width, videoSettings.Height);
if (resolution.X == 0 || resolution.Y == 0)
{
resolution = defaultResolution;
}
preloadedVideos.Add(new PreloadedContent(contentId, contentTag, CreateVideo(contentPath, resolution), resolution));
}
public void RemoveAllPreloaded()
{
if (preloadedVideos == null || preloadedVideos.Count == 0) return;
for (int i = 0; i < preloadedVideos.Count; i++)
{
preloadedVideos[i] = null;
}
preloadedVideos.Clear();
}
public void RemovePreloadedByTag(string tag)
{
if (preloadedVideos == null || preloadedVideos.Count == 0) return;
for (int i = 0; i < preloadedVideos.Count; i++)
{
if (preloadedVideos[i].ContentTag != tag) continue;
preloadedVideos[i] = null;
preloadedVideos.RemoveAt(i);
i--;
}
objectiveTitle.Visible = objectiveText.Visible = false;
}
public void Play()
@@ -160,10 +107,19 @@ namespace Barotrauma
public void Update()
{
if (currentVideo == null) return;
if (PlayerInput.KeyHit(Keys.Enter))
{
DisposeVideo(null, null);
return;
}
if (currentVideo.IsPlaying) return;
currentVideo.Dispose();
currentVideo = null;
currentVideo = CreateVideo();
}
public void AddToGUIUpdateList()
@@ -191,19 +147,8 @@ namespace Barotrauma
currentVideo = null;
}
PreloadedContent preloaded = null;
Point resolution = new Point(0, 0);
if (preloadedVideos != null && preloadedVideos.Count > 0)
{
preloaded = preloadedVideos.Find(s => s.ContentName == contentId);
if (preloaded != null)
{
currentVideo = preloaded.Video;
resolution = preloaded.Resolution;
}
}
this.contentPath = contentPath;
resolution = new Point(0, 0);
if (currentVideo == null) // No preloaded video found
{
@@ -214,9 +159,11 @@ namespace Barotrauma
resolution = defaultResolution;
}
currentVideo = CreateVideo(contentPath, resolution);
currentVideo = CreateVideo();
}
objectiveTitle.Visible = objectiveText.Visible = true;
videoFrame.RectTransform.NonScaledSize += resolution + new Point(borderSize, borderSize);
videoView.RectTransform.NonScaledSize += resolution;
@@ -268,19 +215,8 @@ namespace Barotrauma
currentVideo = null;
}
PreloadedContent preloaded = null;
Point resolution = new Point(0, 0);
if (preloadedVideos != null && preloadedVideos.Count > 0)
{
preloaded = preloadedVideos.Find(s => s.ContentName == contentId);
if (preloaded != null)
{
currentVideo = preloaded.Video;
resolution = preloaded.Resolution;
}
}
this.contentPath = contentPath;
resolution = new Point(0, 0);
if (currentVideo == null) // No preloaded video found
{
@@ -291,9 +227,11 @@ namespace Barotrauma
resolution = defaultResolution;
}
currentVideo = CreateVideo(contentPath, resolution);
currentVideo = CreateVideo();
}
objectiveTitle.Visible = objectiveText.Visible = false;
videoFrame.RectTransform.NonScaledSize += resolution + new Point(borderSize, borderSize);
videoView.RectTransform.NonScaledSize += resolution;
@@ -331,7 +269,7 @@ namespace Barotrauma
objectiveText.RectTransform.NonScaledSize = Point.Zero;
}
private Video CreateVideo(string contentPath, Point resolution)
private Video CreateVideo()
{
Video video = null;
@@ -361,8 +299,6 @@ namespace Barotrauma
currentVideo.Dispose();
currentVideo = null;
}
RemoveAllPreloaded();
}
}
}

View File

@@ -29,6 +29,7 @@ namespace Barotrauma.Tutorials
private Character mechanic;
private Character engineer;
private Character injuredMember = null;
private float injuredVitalitySnapshot;
private List<Pair<Character, float>> characterTimeOnSonar;
private float requiredTimeOnSonar = 5f;
@@ -53,6 +54,7 @@ namespace Barotrauma.Tutorials
public XElement TextContent;
public XElement VideoContent;
public bool IsTriggered;
public GUIButton replayButton;
public GUITextBlock LinkedTitle, LinkedText;
public TutorialSegment(XElement config)
@@ -265,6 +267,11 @@ namespace Barotrauma.Tutorials
public override void Update(float deltaTime)
{
if (videoPlayer != null)
{
videoPlayer.Update();
}
if (!started || ContentRunning) return;
deltaTime *= 0.5f;
@@ -284,6 +291,12 @@ namespace Barotrauma.Tutorials
}
}
private void ClosePreTextAndTriggerVideoCallback()
{
string fileName = "1_CommandReactor/command_reactor_video.mp4";
videoPlayer.LoadContentWithObjective(playableContentPath + fileName, new VideoPlayer.VideoSettings(activeSegment.VideoContent), new VideoPlayer.TextSettings(activeSegment.VideoContent), activeSegment.Id, true, activeSegment.Objective, CurrentSegmentStopCallback);
}
private void CurrentSegmentStopCallback()
{
if (!string.IsNullOrEmpty(activeSegment.Objective))
@@ -299,15 +312,20 @@ namespace Barotrauma.Tutorials
{
activeObjectives.Add(segment);
segment.LinkedTitle = new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.0f + (2.5f * activeObjectives.Count - 1)), objectiveFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter), TextManager.Get("Objective"), textColor: Color.White, font: GUI.ObjectiveTitleFont, textAlignment: Alignment.CenterRight);
segment.LinkedText = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1f + (2.5f * activeObjectives.Count - 1)), objectiveFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter), segment.Objective, textColor: new Color(4, 180, 108), font: GUI.ObjectiveNameFont, textAlignment: Alignment.CenterRight);
segment.replayButton = new GUIButton(new RectTransform(new Vector2(0.8f, 1.0f + (2.5f * activeObjectives.Count - 1)), objectiveFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter));
segment.replayButton.OnClicked += (GUIButton btn, object userdata) =>
{
ReplaySegmentVideo(segment);
return true;
};
segment.LinkedTitle = new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.0f), segment.replayButton.RectTransform, Anchor.TopCenter, Pivot.TopCenter), TextManager.Get("Objective"), textColor: Color.White, font: GUI.ObjectiveTitleFont, textAlignment: Alignment.CenterRight);
segment.LinkedText = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1f), segment.replayButton.RectTransform, Anchor.TopCenter, Pivot.TopCenter), segment.Objective, textColor: new Color(4, 180, 108), font: GUI.ObjectiveNameFont, textAlignment: Alignment.CenterRight);
}
private void RemoveCompletedObjective(TutorialSegment objective)
{
objective.LinkedTitle.FadeOut(1f, true);
objective.LinkedText.FadeOut(1f, true);
objective.replayButton.FadeOut(1f, true);
CoroutineManager.StartCoroutine(WaitForObjectiveFade(objective));
}
@@ -442,6 +460,7 @@ namespace Barotrauma.Tutorials
Character member = crew[i];
if (member.Vitality < member.MaxVitality && !member.IsDead)
{
injuredVitalitySnapshot = member.Vitality;
injuredMember = member;
TriggerTutorialSegment(index, new string[] { member.Info.DisplayName,
(member.Info.Gender == Gender.Male) ? TextManager.Get("PronounPossessiveMale").ToLower() : TextManager.Get("PronounPossessiveFemale").ToLower() });
@@ -500,8 +519,9 @@ namespace Barotrauma.Tutorials
if (IsFlooding()) return;
break;
case "Medical":
if (injuredMember.Vitality < injuredMember.MaxVitality && !injuredMember.IsDead)
if (injuredVitalitySnapshot >= injuredMember.Vitality && !injuredMember.IsDead)
{
injuredVitalitySnapshot = injuredMember.Vitality;
return;
}
break;
@@ -673,8 +693,10 @@ namespace Barotrauma.Tutorials
case ContentTypes.None:
break;
case ContentTypes.Video:
string fileName = "1_CommandReactor/command_reactor_video.mp4";
videoPlayer.LoadContentWithObjective(playableContentPath + fileName, new VideoPlayer.VideoSettings(activeSegment.VideoContent), new VideoPlayer.TextSettings(activeSegment.TextContent, args), activeSegment.Id, true, objectiveText, CurrentSegmentStopCallback);
infoBox = CreateInfoFrame(TextManager.Get(activeSegment.Id), tutorialText,
activeSegment.TextContent.GetAttributeInt("width", 300),
activeSegment.TextContent.GetAttributeInt("height", 80),
activeSegment.TextContent.GetAttributeString("anchor", "Center"), true, ClosePreTextAndTriggerVideoCallback);
break;
case ContentTypes.TextOnly:
infoBox = CreateInfoFrame(TextManager.Get(activeSegment.Id), tutorialText,
@@ -692,6 +714,14 @@ namespace Barotrauma.Tutorials
CoroutineManager.StartCoroutine(WaitToStop()); // Completed
}
private void ReplaySegmentVideo(TutorialSegment segment)
{
if (ContentRunning) return;
ContentRunning = true;
string fileName = "1_CommandReactor/command_reactor_video.mp4";
videoPlayer.LoadContent(playableContentPath + fileName, new VideoPlayer.VideoSettings(segment.VideoContent), new VideoPlayer.TextSettings(segment.VideoContent), segment.Id, true, () => ContentRunning = false);
}
private IEnumerable<object> WaitToStop()
{
while (ContentRunning) yield return null;

View File

@@ -1392,6 +1392,9 @@ namespace Barotrauma.Networking
case ServerNetObject.CLIENT_LIST:
ReadClientList(inc);
break;
case ServerNetObject.CLIENT_LIST:
ReadClientList(inc);
break;
case ServerNetObject.CHAT_MESSAGE:
ChatMessage.ClientRead(inc);
break;

View File

@@ -1022,10 +1022,6 @@ namespace Barotrauma
targetingTag = targetCharacter.SpeciesName.ToLowerInvariant();
}
else if (targetingPriorities.ContainsKey(targetCharacter.SpeciesName.ToLowerInvariant()))
{
targetingTag = targetCharacter.SpeciesName.ToLowerInvariant();
}
else if (targetingPriorities.ContainsKey(targetCharacter.SpeciesName.ToLowerInvariant()))
{
if (targetCharacter.AIController is EnemyAIController enemy)
{
@@ -1192,6 +1188,19 @@ namespace Barotrauma
return (int)Math.Ceiling(ConvertUnits.ToDisplayUnits(colliderSize) / Structure.WallSectionSize);
}
#endregion
protected override void OnStateChanged(AIState from, AIState to)
{
latchOntoAI?.DeattachFromBody();
Character.AnimController.ReleaseStuckLimbs();
}
private int GetMinimumPassableHoleCount()
{
return (int)Math.Ceiling(ConvertUnits.ToDisplayUnits(colliderSize) / Structure.WallSectionSize);
}
private bool CanPassThroughHole(Structure wall, int sectionIndex)
{
int requiredHoleCount = GetMinimumPassableHoleCount();

View File

@@ -1053,6 +1053,8 @@ namespace Barotrauma
CheckValidity();
CheckValidity();
UpdateNetPlayerPosition(deltaTime);
CheckDistFromCollider();
UpdateCollisionCategories();

View File

@@ -210,6 +210,9 @@ namespace Barotrauma
Hull hull = Hull.FindHull(ConvertUnits.ToDisplayUnits(explosionPos), null, false);
bool underWater = hull == null || explosionPos.Y < hull.Surface;
Hull hull = Hull.FindHull(ConvertUnits.ToDisplayUnits(explosionPos), null, false);
bool underWater = hull == null || explosionPos.Y < hull.Surface;
explosionPos = ConvertUnits.ToSimUnits(explosionPos);
Dictionary<Limb, float> distFactors = new Dictionary<Limb, float>();

View File

@@ -144,6 +144,18 @@ namespace Barotrauma
private set;
}
public Vector2 LinearVelocity
{
get;
private set;
}
public float AngularVelocity
{
get;
private set;
}
public readonly float Timestamp;
public readonly UInt16 ID;