Server can inflict impact damage on clients, character oxygen level syncing bugfix, hulls send a networkevent when oxygen level changes by >=5%, limb velocities aren't reset when receiving a network update
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@@ -1,7 +1,8 @@
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<Item
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name="MiniMap"
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category="Machine"
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linkable="true">
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linkable="true"
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pickdistance="150">
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<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="64,0,64,128"/>
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