Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/GUI/GUIButton.cs
	Subsurface/Source/GameSession/CrewManager.cs
	Subsurface/Source/GameSession/GameSession.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Screens/MainMenuScreen.cs
	Subsurface/Source/Screens/ServerListScreen.cs
This commit is contained in:
Regalis
2017-04-23 21:40:11 +03:00
70 changed files with 1147 additions and 858 deletions

View File

@@ -655,16 +655,14 @@ namespace Barotrauma
highlightedList = highlightedEntities;
highlightedListBox = new GUIListBox(
new Rectangle((int)PlayerInput.MousePosition.X+15, (int)PlayerInput.MousePosition.Y+15, 150, highlightedEntities.Count * 15),
null, Alignment.TopLeft, GUI.Style, null, false);
highlightedListBox.Color = Color.Black * 0.6f;
new Rectangle((int)PlayerInput.MousePosition.X+15, (int)PlayerInput.MousePosition.Y+15, 150, highlightedEntities.Count * 18 + 5),
null, Alignment.TopLeft, "GUIToolTip", null, false);
foreach (MapEntity entity in highlightedEntities)
{
var textBlock = new GUITextBlock(
new Rectangle(0,0,0,15),
ToolBox.LimitString(entity.Name, GUI.SmallFont, 140), GUI.Style, highlightedListBox, GUI.SmallFont);
new Rectangle(0, 0, highlightedListBox.Rect.Width, 18),
ToolBox.LimitString(entity.Name, GUI.SmallFont, 140), "", Alignment.TopLeft, Alignment.CenterLeft, highlightedListBox, false, GUI.SmallFont);
textBlock.UserData = entity;
}