Merge branch 'master' into new-netcode
Conflicts: Subsurface/Source/GUI/GUIButton.cs Subsurface/Source/GameSession/CrewManager.cs Subsurface/Source/GameSession/GameSession.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Screens/MainMenuScreen.cs Subsurface/Source/Screens/ServerListScreen.cs
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@@ -123,7 +123,7 @@ namespace Barotrauma.Items.Components
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public override void DrawHUD(SpriteBatch spriteBatch, Character character)
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{
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GuiFrame.Draw(spriteBatch);
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if (voltage < minVoltage && powerConsumption > 0.0f) return;
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int radius = GuiFrame.Rect.Height / 2 - 30;
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