Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/GUI/GUIButton.cs
	Subsurface/Source/GameSession/CrewManager.cs
	Subsurface/Source/GameSession/GameSession.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Screens/MainMenuScreen.cs
	Subsurface/Source/Screens/ServerListScreen.cs
This commit is contained in:
Regalis
2017-04-23 21:40:11 +03:00
70 changed files with 1147 additions and 858 deletions
@@ -87,7 +87,7 @@ namespace Barotrauma.Items.Components
return true;
};
var button = new GUIButton(new Rectangle(160, 40, 35, 30), "OUT", GUI.Style, GuiFrame);
var button = new GUIButton(new Rectangle(160, 40, 35, 30), "OUT", "", GuiFrame);
button.OnClicked = (GUIButton btn, object obj) =>
{
FlowPercentage -= 10.0f;
@@ -105,7 +105,7 @@ namespace Barotrauma.Items.Components
return true;
};
button = new GUIButton(new Rectangle(210, 40, 35, 30), "IN", GUI.Style, GuiFrame);
button = new GUIButton(new Rectangle(210, 40, 35, 30), "IN", "", GuiFrame);
button.OnClicked = (GUIButton btn, object obj) =>
{
FlowPercentage += 10.0f;