Merge branch 'master' into new-netcode
Conflicts: Subsurface/Source/GUI/GUIButton.cs Subsurface/Source/GameSession/CrewManager.cs Subsurface/Source/GameSession/GameSession.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Screens/MainMenuScreen.cs Subsurface/Source/Screens/ServerListScreen.cs
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@@ -49,7 +49,7 @@ namespace Barotrauma.Items.Components
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{
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IsActive = true;
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var button = new GUIButton(new Rectangle(160, 50, 30, 30), "-", GUI.Style, GuiFrame);
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var button = new GUIButton(new Rectangle(160, 50, 30, 30), "-", "", GuiFrame);
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button.OnClicked = (GUIButton btn, object obj) =>
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{
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targetForce -= 1.0f;
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@@ -57,7 +57,7 @@ namespace Barotrauma.Items.Components
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return true;
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};
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button = new GUIButton(new Rectangle(200, 50, 30, 30), "+", GUI.Style, GuiFrame);
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button = new GUIButton(new Rectangle(200, 50, 30, 30), "+", "", GuiFrame);
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button.OnClicked = (GUIButton btn, object obj) =>
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{
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targetForce += 1.0f;
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