Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/GUI/GUIButton.cs
	Subsurface/Source/GameSession/CrewManager.cs
	Subsurface/Source/GameSession/GameSession.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Screens/MainMenuScreen.cs
	Subsurface/Source/Screens/ServerListScreen.cs
This commit is contained in:
Regalis
2017-04-23 21:40:11 +03:00
70 changed files with 1147 additions and 858 deletions
+36 -21
View File
@@ -112,7 +112,7 @@ namespace Barotrauma
this.saveFile = saveFile;
infoButton = new GUIButton(new Rectangle(10, 10, 100, 20), "Info", GUI.Style, null);
infoButton = new GUIButton(new Rectangle(10, 10, 100, 20), "Info", "", null);
infoButton.OnClicked = ToggleInfoFrame;
if (gameModePreset != null) gameMode = gameModePreset.Instantiate(missionType);
@@ -242,7 +242,7 @@ namespace Barotrauma
{
GUIFrame summaryFrame = shiftSummary.CreateSummaryFrame(endMessage);
GUIMessageBox.MessageBoxes.Add(summaryFrame);
var okButton = new GUIButton(new Rectangle(0, 0, 100, 30), "Ok", Alignment.BottomRight, GUI.Style, summaryFrame.children[0]);
var okButton = new GUIButton(new Rectangle(0, 0, 100, 30), "Ok", Alignment.BottomRight, "", summaryFrame.children[0]);
okButton.OnClicked = (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Remove(summaryFrame); return true; };
}
@@ -279,6 +279,11 @@ namespace Barotrauma
{
if (infoFrame == null)
{
if (CrewManager != null && CrewManager.CrewCommander!= null && CrewManager.CrewCommander.IsOpen)
{
CrewManager.CrewCommander.ToggleGUIFrame();
}
CreateInfoFrame();
SelectInfoFrameTab(null, selectedTab);
}
@@ -294,27 +299,31 @@ namespace Barotrauma
{
int width = 600, height = 400;
infoFrame = new GUIFrame(
new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), GUI.Style);
Rectangle.Empty, Color.Black * 0.8f, null);
var innerFrame = new GUIFrame(
new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), "", infoFrame);
infoFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
innerFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
var crewButton = new GUIButton(new Rectangle(0, -30, 100, 20), "Crew", GUI.Style, infoFrame);
var crewButton = new GUIButton(new Rectangle(0, -30, 100, 20), "Crew", "", innerFrame);
crewButton.UserData = InfoFrameTab.Crew;
crewButton.OnClicked = SelectInfoFrameTab;
var missionButton = new GUIButton(new Rectangle(100, -30, 100, 20), "Mission", GUI.Style, infoFrame);
var missionButton = new GUIButton(new Rectangle(100, -30, 100, 20), "Mission", "", innerFrame);
missionButton.UserData = InfoFrameTab.Mission;
missionButton.OnClicked = SelectInfoFrameTab;
if (GameMain.Server != null)
{
var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", GUI.Style, infoFrame);
var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", "", innerFrame);
manageButton.UserData = InfoFrameTab.ManagePlayers;
manageButton.OnClicked = SelectInfoFrameTab;
}
var closeButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Close", Alignment.BottomCenter, GUI.Style, infoFrame);
var closeButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Close", Alignment.BottomCenter, "", innerFrame);
closeButton.OnClicked = ToggleInfoFrame;
}
@@ -328,13 +337,13 @@ namespace Barotrauma
switch (selectedTab)
{
case InfoFrameTab.Crew:
CrewManager.CreateCrewFrame(CrewManager.characters, infoFrame);
CrewManager.CreateCrewFrame(CrewManager.characters, infoFrame.children[0] as GUIFrame);
break;
case InfoFrameTab.Mission:
CreateMissionInfo(infoFrame);
CreateMissionInfo(infoFrame.children[0] as GUIFrame);
break;
case InfoFrameTab.ManagePlayers:
GameMain.Server.ManagePlayersFrame(infoFrame);
GameMain.Server.ManagePlayersFrame(infoFrame.children[0] as GUIFrame);
break;
}
@@ -345,26 +354,24 @@ namespace Barotrauma
{
if (Mission == null)
{
new GUITextBlock(new Rectangle(0,0,0,50), "No mission", GUI.Style, infoFrame, true);
new GUITextBlock(new Rectangle(0,0,0,50), "No mission", "", infoFrame, true);
return;
}
new GUITextBlock(new Rectangle(0, 0, 0, 40), Mission.Name, GUI.Style, infoFrame, GUI.LargeFont);
new GUITextBlock(new Rectangle(0, 0, 0, 40), Mission.Name, "", infoFrame, GUI.LargeFont);
new GUITextBlock(new Rectangle(0, 50, 0, 20), "Reward: "+Mission.Reward, GUI.Style, infoFrame, true);
new GUITextBlock(new Rectangle(0, 70, 0, 50), Mission.Description, GUI.Style, infoFrame, true);
new GUITextBlock(new Rectangle(0, 50, 0, 20), "Reward: "+Mission.Reward, "", infoFrame, true);
new GUITextBlock(new Rectangle(0, 70, 0, 50), Mission.Description, "", infoFrame, true);
}
public void AddToGUIUpdateList()
{
if (CrewManager != null) CrewManager.AddToGUIUpdateList();
if (gameMode != null) gameMode.AddToGUIUpdateList();
infoButton.AddToGUIUpdateList();
if (gameMode != null) gameMode.AddToGUIUpdateList();
if (infoFrame != null) infoFrame.AddToGUIUpdateList();
}
@@ -379,7 +386,15 @@ namespace Barotrauma
if (gameMode != null) gameMode.Update(deltaTime);
if (Mission != null) Mission.Update(deltaTime);
if (infoFrame != null) infoFrame.Update(deltaTime);
if (infoFrame != null)
{
infoFrame.Update(deltaTime);
if (CrewManager != null && CrewManager.CrewCommander != null && CrewManager.CrewCommander.IsOpen)
{
infoFrame = null;
}
}
}
public void Draw(SpriteBatch spriteBatch)