Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/GUI/GUIButton.cs
	Subsurface/Source/GameSession/CrewManager.cs
	Subsurface/Source/GameSession/GameSession.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Screens/MainMenuScreen.cs
	Subsurface/Source/Screens/ServerListScreen.cs
This commit is contained in:
Regalis
2017-04-23 21:40:11 +03:00
70 changed files with 1147 additions and 858 deletions
+8 -8
View File
@@ -107,22 +107,22 @@ namespace Barotrauma
}
}
public GUIListBox(Rectangle rect, GUIStyle style, GUIComponent parent = null)
public GUIListBox(Rectangle rect, string style, GUIComponent parent = null)
: this(rect, style, Alignment.TopLeft, parent)
{
}
public GUIListBox(Rectangle rect, GUIStyle style, Alignment alignment, GUIComponent parent = null)
public GUIListBox(Rectangle rect, string style, Alignment alignment, GUIComponent parent = null)
: this(rect, null, alignment, style, parent, false)
{
}
public GUIListBox(Rectangle rect, Color? color, GUIStyle style = null, GUIComponent parent = null)
public GUIListBox(Rectangle rect, Color? color, string style = null, GUIComponent parent = null)
: this(rect, color, (Alignment.Left | Alignment.Top), style, parent)
{
}
public GUIListBox(Rectangle rect, Color? color, Alignment alignment, GUIStyle style = null, GUIComponent parent = null, bool isHorizontal = false)
public GUIListBox(Rectangle rect, Color? color, Alignment alignment, string style = null, GUIComponent parent = null, bool isHorizontal = false)
: base(style)
{
this.rect = rect;
@@ -140,18 +140,18 @@ namespace Barotrauma
if (isHorizontal)
{
scrollBar = new GUIScrollBar(
new Rectangle(this.rect.X, this.rect.Bottom - 20, this.rect.Width, 20), null, 1.0f, GUI.Style);
new Rectangle(this.rect.X, this.rect.Bottom - 20, this.rect.Width, 20), null, 1.0f, "");
}
else
{
scrollBar = new GUIScrollBar(
new Rectangle(this.rect.Right - 20, this.rect.Y, 20, this.rect.Height), null, 1.0f, GUI.Style);
new Rectangle(this.rect.Right - 20, this.rect.Y, 20, this.rect.Height), null, 1.0f, "");
}
scrollBar.IsHorizontal = isHorizontal;
frame = new GUIFrame(Rectangle.Empty, style, this);
if (style != null) style.Apply(frame, this);
frame = new GUIFrame(new Rectangle(0, 0, this.rect.Width, this.rect.Height), style, this);
if (style != null) GUI.Style.Apply(frame, style, this);
UpdateScrollBarSize();