Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/GUI/GUIButton.cs
	Subsurface/Source/GameSession/CrewManager.cs
	Subsurface/Source/GameSession/GameSession.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Screens/MainMenuScreen.cs
	Subsurface/Source/Screens/ServerListScreen.cs
This commit is contained in:
Regalis
2017-04-23 21:40:11 +03:00
70 changed files with 1147 additions and 858 deletions
@@ -14,6 +14,6 @@
</Holdable>
<Label canbeselected = "true">
<GuiFrame rect="0,0,0.4,0.4" alignment="Center" color="0.0,0.0,0.0,0.8"/>
<GuiFrame rect="0,0,0.4,0.4" alignment="Center" style="ItemUI"/>
</Label>
</Item>
@@ -17,7 +17,7 @@
<PowerTransfer canbeselected = "true">
<StatusEffect type="InWater" target="This" condition="-0.5"/>
<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,350,160" alignment="Center" style="ItemUI"/>
</PowerTransfer>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
@@ -46,7 +46,7 @@
<Sprite texture ="battery.png" depth="0.8"/>
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected = "true">
<GuiFrame rect="0,-100,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,-100,350,160" alignment="Center" style="ItemUI"/>
<StatusEffect type="OnActive" target="Contained" targetnames="loadable" Condition="2.0"/>
</PowerContainer>
@@ -74,7 +74,7 @@
<Sprite texture ="supercapacitor.png" depth="0.8"/>
<PowerContainer capacity="20.0" maxrechargespeed="20.0" maxoutput="2000000.0" canbeselected = "true">
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" style="ItemUI"/>
</PowerContainer>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
@@ -224,7 +224,7 @@
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,16,16,16"/>
<RelayComponent canbeselected = "true">
<GuiFrame rect="0,0,200,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,200,160" alignment="Center" style="ItemUI"/>
</RelayComponent>
<fixrequirement name="Reset fuse">
+5 -5
View File
@@ -18,7 +18,7 @@
<Engine minvoltage="0.5" powerconsumption="2000.0" maxforce="2000" canbeselected = "true">
<StatusEffect type="InWater" target="This" condition="-2.0"/>
<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,350,160" alignment="Center" style="ItemUI"/>
<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume" loop="true"/>
</Engine>
@@ -45,7 +45,7 @@
</fixrequirement>
<Engine minvoltage="0.5" powerconsumption="500.0" maxforce="300" canbeselected = "true">
<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,350,160" alignment="Center" style="ItemUI"/>
<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume" loop="true"/>
</Engine>
@@ -72,12 +72,12 @@
<Steering minvoltage="0.5" canbeselected = "true" powerconsumption="10">
<StatusEffect type="InWater" target="This" condition="-1.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
</Steering>
<Radar canbeselected = "true" powerconsumption="100">
<sound file="radarPing.ogg" type="OnUse" range="4000.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI" color="0.0,0.0,0.0,0.0"/>
<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
</Radar>
@@ -107,7 +107,7 @@
<Radar canbeselected = "true" powerconsumption="100">
<StatusEffect type="InWater" target="This" condition="-1.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
</Radar>
@@ -11,7 +11,7 @@
<Fabricator canbeselected = "true" powerconsumption="500.0">
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,600,400" alignment="Center" style="ItemUI"/>
<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
@@ -92,7 +92,7 @@
<Fabricator canbeselected = "true" powerconsumption="100.0">
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,600,400" alignment="Center" style="ItemUI"/>
<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
@@ -166,7 +166,7 @@
<Deconstructor canbeselected = "true" powerconsumption="500.0">
<sound file="deconstructor.ogg" type="OnActive" range="1000.0" loop="true"/>
<GuiFrame rect="0,0,300,200" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,300,200" alignment="Center" style="ItemUI"/>
</Deconstructor>
<ConnectionPanel selectkey="Action" canbeselected = "true">
+1 -1
View File
@@ -8,7 +8,7 @@
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="64,0,64,128"/>
<MiniMap MinVoltage="0.5" PowerConsumption="100" canbeselected = "true">
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.8"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
</MiniMap>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
+2 -2
View File
@@ -8,7 +8,7 @@
<Sprite texture ="pump.png" depth="0.8"/>
<Pump canbeselected = "true" maxflow="500" PowerConsumption="300.0" MinVoltage="0.3">
<GuiFrame rect="0,0,330,145" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,330,145" alignment="Center" style="ItemUI"/>
<sound file="pump.ogg" type="OnActive" range="800.0" volume="CurrFlow" volumemultiplier="0.01" loop="true"/>
</Pump>
@@ -31,7 +31,7 @@
<Sprite texture ="smallpump.png" depth="0.8" sourcerect="0,0,64,48"/>
<Pump canbeselected = "true" maxflow="100" PowerConsumption="60.0" MinVoltage="0.3">
<GuiFrame rect="0,0,330,145" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,330,145" alignment="Center" style="ItemUI"/>
<sound file="pump.ogg" type="OnActive" range="500.0" volume="CurrFlow" volumemultiplier="0.01" loop="true"/>
</Pump>
+1 -1
View File
@@ -22,7 +22,7 @@
<Sprite texture = "reactor.png" sourcerect="0,0,321,192" depth="0.8"/>
<Reactor canbeselected = "true">
<GuiFrame rect="0,0,760,460" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,760,460" alignment="Center" style="ItemUI"/>
<StatusEffect type="InWater" target="This" Temperature="-500.0"/>
<StatusEffect type="OnActive" target="Contained" targetnames="Fuel Rod, Heat Absorber, Temperature Control Circuit" Condition="-0.1" />
<sound file="reactor.ogg" type="OnActive" range="2000.0" volume="FissionRate" volumemultiplier="0.02" loop="true"/>
+1 -1
View File
@@ -201,7 +201,7 @@
<Radar range="6000.0" powerconsumption="10" drawhudwhenequipped="true" detectsubmarinewalls="true">
<StatusEffect type="OnUse" target="Contained" Condition="-1.0" disabledeltatime="true"/>
<sound file="Content/Items/Engine/radarPing.ogg" type="OnUse" range="1000.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
</Radar>
Binary file not shown.

After

Width:  |  Height:  |  Size: 444 KiB

+208 -42
View File
@@ -1,70 +1,212 @@
<?xml version="1.0" encoding="utf-8" ?>
<style>
<GUIFrame
padding="40.0, 40.0, 40.0, 40.0"
color="0.8, 0.8, 0.8, 0.85"
padding="40.0, 50.0, 40.0, 50.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0"
hovercolor="0.8, 0.8, 0.8, 1.0"
selectedcolor="1.0, 0.82, 0.05, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 420, 220" slice="87,576,430,687"/>
</GUIFrame>
<GUIFrameHeader
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 780, 420, 220" slice="87,853,430,929"/>
</GUIFrameHeader>
<GUIFrameTop
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 705, 420, 55" slice="87,706,430,739"/>
</GUIFrameTop>
<GUIFrameLeft
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
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</GUIFrameLeft>
<GUIFrameRight
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 395, 220" slice="87,576,430,687"/>
</GUIFrameRight>
<InnerFrame
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="466, 660, 275, 166" slice="472,666,737,820"/>
</InnerFrame>
<GUIButton
color="0.88, 0.25, 0.15, 0.8"
textcolor="1.0, 1.0, 1.0, 1.0"
hovercolor="0.88, 0.25, 0.15, 1.0"
selectedcolor="1.0, 0.0, 0.0, 1.0">
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0">
<Sprite texture="Content/UI/uiButton.png" size="1.0, 1.0" tile="false" maintainaspectratio="false" sourcerect ="0.0, 0.0, 0.0, 71.0"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="683, 74, 129, 41" slice="687, 78, 808, 109"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="888, 91, 129, 41" slice="893, 98, 1013, 125"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="553, 74, 129, 41" slice="557, 78, 676, 109"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Pressed" sourcerect ="553, 74, 129, 41" slice="557, 78, 676, 109"/>
<GUITextBlock
textcolor="0.6, 0.65, 0.7, 1.0"
padding="10.0, 0.0, 10.0, 0.0"/>
</GUIButton>
<GUIButtonLarge
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="1.0, 1.0, 1.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="13, 667, 220, 59" slice="27, 673, 226, 718"/>
</GUIButtonLarge>
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textcolor="1.0, 1.0, 1.0, 1.0"
textcolor="0.5, 0.55, 0.6, 1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
padding="10.0, 0.0, 10.0, 0.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="474, 544, 266, 52" slice="480, 552, 731, 584"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="474, 544, 266, 52" slice="480, 552, 731, 584"/>
</GUITextBlock>
<GUIToolTip
textcolor="0.5, 0.55, 0.6, 1.0"
color="1.0,1.0,1.0,0.85"
hovercolor="0.3, 0.3, 0.3, 0.5"
selectedcolor="1.0, 0.6, 0.0, 0.3"
padding="10.0, 0.0, 10.0, 0.0"/>
padding="10.0, 0.0, 10.0, 0.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="746, 704, 120, 120" slice="754, 711, 865, 816"/>
</GUIToolTip>
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color="0.0, 0.0, 0.0, 1.0"
color="1.0, 1.0, 1.0, 1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<GUIFrame
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="1.0, 1.0, 1.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="466, 660, 275, 166" slice="472,666,737,820"/>
</GUIFrame>
</GUIListBox>
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color="0.88, 0.25, 0.15, 0.8"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0"/>
<ListBoxElement
textcolor="0.5, 0.55, 0.6, 1.0"
color="0.0,0.0,0.0,0.0"
hovercolor="1.0,1.0,1.0,1.0"
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padding="5.0, 5.0, 5.0, 5.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="493, 544, 227, 52" slice="494, 552, 718, 584"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="493, 490, 227, 52" slice="494, 497, 718, 529"/>
</ListBoxElement>
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color="1.0,1.0,1.0,1.0"
textcolor="1.0,1.0,1.0,1.0"
padding="9.0, 2.0, 9.0, 2.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="0, 11, 307, 11" slice="7, 13, 299, 20"/>
</GUIFrameHorizontal>
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color="1.0,1.0,1.0,1.0"
textcolor="1.0,1.0,1.0,1.0"
padding="2.0, 6.0, 2.0, 6.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="986, 874, 11, 148" slice="988, 881, 995, 1014"/>
</GUIFrameVertical>
</GUIScrollBar>
<GUISlider>
<GUIFrameHorizontal
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
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textcolor="1.0,1.0,1.0,1.0"
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<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="555, 61, 338, 13" slice="558, 64, 889, 69"/>
</GUIFrameHorizontal>
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color="1.0,1.0,1.0,1.0"
textcolor="1.0,1.0,1.0,1.0"
padding="2.0, 6.0, 2.0, 6.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect="805, 318, 26, 15" slice="813,318,822,332"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect="795, 518, 26, 15" slice="813,518,822,532"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect="795, 518, 26, 15" slice="813,518,822,532"/>
</GUIButtonHorizontal>
</GUISlider>
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color="0.3, 0.3, 0.3, 1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0"/>
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
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<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="470, 599, 274, 52" slice="480, 610, 731, 640"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="470, 544, 274, 52" slice="480, 552, 731, 584"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="470, 544, 274, 52" slice="480, 552, 731, 584"/>
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color="0.0, 0.0, 0.0, 1.0"
hovercolor="0.5, 0.5, 0.5, 0.7"
textcolor="1.0, 1.0, 1.0, 1.0"
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textcolor="0.5, 0.55, 0.6, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="470, 599, 274, 52" slice="480, 610, 731, 640"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="470, 544, 274, 52" slice="480, 552, 731, 584"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="470, 490, 274, 52" slice="480, 497, 731, 529"/>
</GUITextBox>
<GUITickBox
color="0.5, 0.5, 0.5, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0" >
<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="991, 846, 23, 23" slice="997, 852, 1006, 862"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Pressed" sourcerect ="991, 846, 23, 23" slice="997, 852, 1006, 862"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="991, 813, 23, 23" slice="997, 818, 1006, 828"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="489, 943, 23, 23" slice="494, 947, 506, 960"/>
<GUITextBlock
textcolor="0.5, 0.55, 0.6, 1.0"
hovercolor="0.3, 0.3, 0.3, 0.5"
selectedcolor="1.0, 0.6, 0.0, 0.3"
padding="10.0, 0.0, 10.0, 0.0"/>
</GUITickBox>
<GUIMessageBox
@@ -78,18 +220,42 @@
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="32, 541, 420, 454" slice="87,576,430,960"/>
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padding="0.0, 0.0, 0.0, 0.0"
color="0.0, 0.0, 0.0, 0.5"
hovercolor="0.0, 0.0, 0.0, 0.5"
selectedcolor="0.0, 0.0, 0.0, 0.5"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<GUIFrame
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0">
<Sprite texture="Content/UI/UI_Atlas.png" tile="false" sourcerect ="28, 430, 875, 49"/>
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color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0">
<Sprite texture="Content/UI/UI_Atlas.png" tile="false" sourcerect ="0, 276, 859, 37"/>
</Slider>
</GUIProgressBar>
<ItemUI
padding="40.0,40.0,40.0,40.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 420, 220" slice="87,576,430,687"/>
</ItemUI>
</style>