(6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:43:33 +03:00
parent 3d7b229385
commit 3153771cc7
32 changed files with 439 additions and 271 deletions
@@ -1114,10 +1114,8 @@ namespace Barotrauma
//----------------------------------------
var itemPrefab = string.IsNullOrEmpty(itemIdentifier) ?
MapEntityPrefab.Find(itemName, null, showErrorMessages: false) as ItemPrefab :
MapEntityPrefab.Find(itemName, itemIdentifier, showErrorMessages: false) as ItemPrefab;
if (itemPrefab == null) { return null; }
var itemPrefab = MapEntityPrefab.Find(itemName, itemIdentifier) as ItemPrefab;
if (itemPrefab == null) return null;
Inventory inventory = null;