Alien ruins, some new alien items and a new monster
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@@ -28,10 +28,10 @@ namespace Barotrauma
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DebugConsole.ThrowError("Error in SalvageMission: couldn't find an item prefab with the name "+itemName);
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}
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}
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protected override void Start()
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{
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Vector2 position = Level.Loaded.GetRandomItemPos(30.0f);
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Vector2 position = Level.Loaded.GetRandomItemPos(Level.PositionType.Cave, 30.0f);
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item = new Item(itemPrefab, position, null);
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item.MoveWithLevel = true;
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