Alien ruins, some new alien items and a new monster
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@@ -27,33 +27,6 @@
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</ItemContainer>
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</Item>
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<Item
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name="Defibrillator"
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category="Equipment"
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Tags="smallitem,medical"
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pickdistance="150"
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price="50"
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canuseonself="true"
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description="A syringe filled with a potent general-purpose medical compound.">
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<Sprite texture ="med.png" sourcerect="0,0,24,5" depth="0.6"/>
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<Body width="24" height="5" density="20"/>
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<MeleeWeapon slots="Any,RightHand,LeftHand"
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aimpos="50,0" handle1="-5,0" holdangle="10" reload="1.0">
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<StatusEffect type="OnUse" target="Contained" Condition="-25.0" disabledeltatime="true"/>
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<StatusEffect type="OnUse" target="Character" oxygen="1" setvalue="true" sound="Content/Items/Weapons/stunbaton.ogg">
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<RequiredItem name="Battery Cell" type="Contained" msg="Loaded Battery Cell required"/>
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<Explosion range="10.0" force="1.0" shockwave="false" flames="false" camerashake="1.0"/>
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</StatusEffect>
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</MeleeWeapon>
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<ItemContainer capacity="1" hideitems="true">
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<Containable name="Battery Cell"/>
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</ItemContainer>
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</Item>
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<Item
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name="Bandage"
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category="Equipment"
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