(acf0cb343) Fixes to EnableWorkShopItem: - Don't allow enabling if the item is not compatible with the user's version of Barotrauma or if it's a core package that's missing some required files. - Don't allow enabling if the item external files referenced in the content package are not found (e.g. if a mod uses vanilla files but the vanilla files aren't found).

This commit is contained in:
Joonas Rikkonen
2019-04-29 21:10:51 +03:00
parent 6c4bf4ea44
commit 2ffb8d922d
5 changed files with 121 additions and 20 deletions
@@ -217,6 +217,7 @@ namespace Barotrauma
{
return corePackageRequiredFiles.All(fileType => Files.Any(file => file.Type == fileType));
}
public bool ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes)
{
missingContentTypes = new List<ContentType>();
@@ -230,6 +231,25 @@ namespace Barotrauma
return missingContentTypes.Count == 0;
}
/// <summary>
/// Make sure all the files defined in the content package are present
/// </summary>
/// <returns></returns>
public bool VerifyFiles(out List<string> errorMessages)
{
errorMessages = new List<string>();
foreach (ContentFile file in Files)
{
if (!File.Exists(file.Path))
{
errorMessages.Add("File \"" + file.Path + "\" not found.");
continue;
}
}
return errorMessages.Count == 0;
}
public static ContentPackage CreatePackage(string name, string path, bool corePackage)
{
ContentPackage newPackage = new ContentPackage()
@@ -398,6 +418,13 @@ namespace Barotrauma
return path == "Mods";
}
}
/// <summary>
/// Are mods allowed to install a file into the specified path. If a content package XML includes files
/// with a prohibited path, they are treated as references to external files. For example, a mod could include
/// some vanilla files in the XML, in which case the game will simply use the vanilla files present in the game folder.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static bool IsModFilePathAllowed(string path)
{
while (true)
@@ -426,7 +453,7 @@ namespace Barotrauma
{
return Files.Where(f => f.Type == type).Select(f => f.Path);
}
public static void LoadAll(string folder)
{
if (!Directory.Exists(folder))
@@ -604,13 +604,14 @@ namespace Barotrauma
}
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
if (!packageOk)
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
continue;
}
foreach (ContentFile file in contentPackage.Files)
{
if (!System.IO.File.Exists(file.Path))
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
continue;
}
ToolBox.IsProperFilenameCase(file.Path);
}
}
@@ -970,13 +971,14 @@ namespace Barotrauma
foreach (ContentPackage contentPackage in SelectedContentPackages)
{
bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
if (!packageOk)
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
continue;
}
foreach (ContentFile file in contentPackage.Files)
{
if (!System.IO.File.Exists(file.Path))
{
DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
continue;
}
ToolBox.IsProperFilenameCase(file.Path);
}
}