Hotfix 1.1.18.1 (real this time)
This commit is contained in:
+13
-10
@@ -1,19 +1,22 @@
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#nullable enable
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma;
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namespace Barotrauma;
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partial class HighlightAction : EventAction
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partial class TutorialHighlightAction : EventAction
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{
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{
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partial void SetHighlightProjSpecific(Entity entity, IEnumerable<Character>? targetCharacters)
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private static readonly Color highlightColor = Color.Orange;
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{
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if (targetCharacters != null && !targetCharacters.Contains(Character.Controlled))
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{
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return;
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}
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partial void UpdateProjSpecific()
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{
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if (GameMain.GameSession?.GameMode is not TutorialMode) { return; }
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foreach (var target in ParentEvent.GetTargets(TargetTag))
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{
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SetHighlight(target);
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}
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}
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private void SetHighlight(Entity entity)
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{
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if (entity is Item i)
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if (entity is Item i)
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{
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{
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SetItemHighlight(i);
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SetItemHighlight(i);
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@@ -1540,23 +1540,6 @@ namespace Barotrauma
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RemoveFromDroppedStack(allowClientExecute: true);
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RemoveFromDroppedStack(allowClientExecute: true);
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}
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}
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break;
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break;
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case EventType.SetHighlight:
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bool isTargetedForThisClient = msg.ReadBoolean();
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if (isTargetedForThisClient)
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{
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bool highlight = msg.ReadBoolean();
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ExternalHighlight = highlight;
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if (highlight)
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{
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Color highlightColor = msg.ReadColorR8G8B8A8();
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HighlightColor = highlightColor;
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}
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else
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{
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HighlightColor = null;
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}
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}
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break;
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default:
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default:
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throw new Exception($"Malformed incoming item event: unsupported event type {eventType}");
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throw new Exception($"Malformed incoming item event: unsupported event type {eventType}");
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}
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}
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@@ -1,24 +0,0 @@
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#nullable enable
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using Barotrauma.Networking;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma;
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partial class HighlightAction : EventAction
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{
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partial void SetHighlightProjSpecific(Entity entity, IEnumerable<Character>? targetCharacters)
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{
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if (entity is Item item && GameMain.Server != null)
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{
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IEnumerable<Client>? targetClients = null;
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if (targetCharacters != null)
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{
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targetClients = targetCharacters
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.Select(c => GameMain.Server.ConnectedClients.FirstOrDefault(client => client.Character == c))
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.Where(c => c != null)!;
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}
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GameMain.Server?.CreateEntityEvent(item, new Item.SetHighlightEventData(State, highlightColor, targetClients));
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}
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}
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}
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@@ -161,20 +161,6 @@ namespace Barotrauma
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msg.WriteUInt16(droppedItem.ID);
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msg.WriteUInt16(droppedItem.ID);
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}
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}
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break;
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break;
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case SetHighlightEventData highlightEventData:
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bool isTargetedForClient =
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highlightEventData.TargetClients.IsEmpty ||
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highlightEventData.TargetClients.Contains(c);
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msg.WriteBoolean(isTargetedForClient);
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if (isTargetedForClient)
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{
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msg.WriteBoolean(highlightEventData.Highlighted);
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if (highlightEventData.Highlighted)
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{
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msg.WriteColorR8G8B8A8(highlightEventData.Color);
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}
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}
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break;
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default:
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default:
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throw error($"Unsupported event type {itemEventData.GetType().Name}");
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throw error($"Unsupported event type {itemEventData.GetType().Name}");
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}
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}
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@@ -1,7 +1,4 @@
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#nullable enable
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using System.Collections.Generic;
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Linq;
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@@ -19,20 +16,4 @@ partial class Item
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Items = items.Distinct().ToImmutableArray();
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Items = items.Distinct().ToImmutableArray();
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}
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}
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}
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}
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public readonly struct SetHighlightEventData : IEventData
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{
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public EventType EventType => EventType.SetHighlight;
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public readonly bool Highlighted;
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public readonly Color Color;
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public readonly ImmutableArray<Client> TargetClients;
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public SetHighlightEventData(bool highlighted, Color color, IEnumerable<Client>? targetClients)
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{
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Highlighted = highlighted;
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Color = color;
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TargetClients = (targetClients ?? Enumerable.Empty<Client>()).ToImmutableArray();
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}
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}
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}
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}
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@@ -140,11 +140,7 @@ namespace Barotrauma
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Identifier typeName = element.Name.ToString().ToIdentifier();
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Identifier typeName = element.Name.ToString().ToIdentifier();
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if (typeName == "TutorialSegmentAction")
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if (typeName == "TutorialSegmentAction")
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{
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{
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typeName = nameof(EventObjectiveAction).ToIdentifier();
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typeName = "EventObjectiveAction".ToIdentifier();
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}
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else if (typeName == "TutorialHighlightAction")
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{
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typeName = nameof(HighlightAction).ToIdentifier();
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}
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}
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actionType = Type.GetType("Barotrauma." + typeName, throwOnError: true, ignoreCase: true);
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actionType = Type.GetType("Barotrauma." + typeName, throwOnError: true, ignoreCase: true);
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if (actionType == null) { throw new NullReferenceException(); }
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if (actionType == null) { throw new NullReferenceException(); }
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@@ -1,43 +0,0 @@
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#nullable enable
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using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma;
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partial class HighlightAction : EventAction
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{
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private static readonly Color highlightColor = Color.Orange;
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier TargetTag { get; set; }
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[Serialize("", IsPropertySaveable.Yes, description: "Only the player controlling this character will see the highlight. If empty, all players will see it.")]
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public Identifier TargetCharacter { get; set; }
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[Serialize(true, IsPropertySaveable.Yes)]
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public bool State { get; set; }
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private bool isFinished;
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public HighlightAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
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{
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}
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public override void Update(float deltaTime)
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{
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if (isFinished) { return; }
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var targetCharacters = TargetCharacter.IsEmpty ? null : ParentEvent.GetTargets(TargetCharacter).OfType<Character>();
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foreach (var target in ParentEvent.GetTargets(TargetTag))
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{
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SetHighlightProjSpecific(target, targetCharacters);
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}
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isFinished = true;
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}
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partial void SetHighlightProjSpecific(Entity entity, IEnumerable<Character>? targetCharacters);
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public override bool IsFinished(ref string goToLabel) => isFinished;
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public override void Reset() => isFinished = false;
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}
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+33
@@ -0,0 +1,33 @@
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namespace Barotrauma;
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partial class TutorialHighlightAction : EventAction
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{
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier TargetTag { get; set; }
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[Serialize(true, IsPropertySaveable.Yes)]
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public bool State { get; set; }
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private bool isFinished;
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public TutorialHighlightAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
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{
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if (GameMain.NetworkMember != null)
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{
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DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(TutorialHighlightAction)} is not supported in multiplayer.");
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}
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}
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public override void Update(float deltaTime)
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{
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if (isFinished) { return; }
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UpdateProjSpecific();
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isFinished = true;
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}
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partial void UpdateProjSpecific();
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public override bool IsFinished(ref string goToLabel) => isFinished;
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public override void Reset() => isFinished = false;
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}
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@@ -294,11 +294,6 @@ namespace Barotrauma.Extensions
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.Where(nullable => nullable.HasValue)
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.Where(nullable => nullable.HasValue)
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.Select(nullable => nullable.Value);
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.Select(nullable => nullable.Value);
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public static IEnumerable<T> NotNull<T>(this IEnumerable<T> source) where T : class
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=> source
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.Where(nullable => nullable != null)
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.Select(nullable => nullable!);
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public static IEnumerable<T> NotNone<T>(this IEnumerable<Option<T>> source)
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public static IEnumerable<T> NotNone<T>(this IEnumerable<Option<T>> source)
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{
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{
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foreach (var o in source)
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foreach (var o in source)
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@@ -23,10 +23,9 @@ namespace Barotrauma
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Upgrade = 8,
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Upgrade = 8,
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ItemStat = 9,
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ItemStat = 9,
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DroppedStack = 10,
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DroppedStack = 10,
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SetHighlight = 11,
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MinValue = 0,
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MinValue = 0,
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MaxValue = 11
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MaxValue = 10
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}
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}
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public interface IEventData : NetEntityEvent.IData
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public interface IEventData : NetEntityEvent.IData
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