Hotfix 1.1.18.1 (real this time)

This commit is contained in:
Markus Isberg
2023-10-20 18:17:33 +03:00
parent 6cc82976a1
commit 2ea58c58a7
10 changed files with 49 additions and 140 deletions
@@ -1,24 +0,0 @@
#nullable enable
using Barotrauma.Networking;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma;
partial class HighlightAction : EventAction
{
partial void SetHighlightProjSpecific(Entity entity, IEnumerable<Character>? targetCharacters)
{
if (entity is Item item && GameMain.Server != null)
{
IEnumerable<Client>? targetClients = null;
if (targetCharacters != null)
{
targetClients = targetCharacters
.Select(c => GameMain.Server.ConnectedClients.FirstOrDefault(client => client.Character == c))
.Where(c => c != null)!;
}
GameMain.Server?.CreateEntityEvent(item, new Item.SetHighlightEventData(State, highlightColor, targetClients));
}
}
}