(ab07307c5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
This commit is contained in:
@@ -538,7 +538,6 @@ namespace Barotrauma.Items.Components
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GameAnalyticsManager.AddErrorEventOnce("ItemComponent.DegreeOfSuccess:CharacterNull", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
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return 0.0f;
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}
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float average = skillSuccessSum / requiredSkills.Count;
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float skillSuccessSum = 0.0f;
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for (int i = 0; i < requiredSkills.Count; i++)
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@@ -582,38 +581,52 @@ namespace Barotrauma.Items.Components
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{
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if (!requiredItems.Any()) return true;
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if (character.Inventory == null) return false;
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bool hasRequiredItems = false;
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bool canContinue = true;
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if (requiredItems.ContainsKey(RelatedItem.RelationType.Equipped))
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{
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foreach (RelatedItem ri in requiredItems[RelatedItem.RelationType.Equipped])
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{
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if (character.SelectedItems.FirstOrDefault(it => it != null && it.Condition > 0.0f && ri.MatchesItem(it)) == null)
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canContinue = CheckItems(ri, character.SelectedItems);
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if (!canContinue) { break; }
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}
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}
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if (canContinue)
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{
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if (requiredItems.ContainsKey(RelatedItem.RelationType.Picked))
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{
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foreach (RelatedItem ri in requiredItems[RelatedItem.RelationType.Picked])
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{
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#if CLIENT
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msg = msg ?? ri.Msg;
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if (addMessage && !string.IsNullOrEmpty(msg))
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{
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GUI.AddMessage(msg, Color.Red);
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}
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#endif
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return false;
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if (!CheckItems(ri, character.Inventory.Items)) { break; }
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}
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}
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}
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if (requiredItems.ContainsKey(RelatedItem.RelationType.Picked))
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{
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foreach (RelatedItem ri in requiredItems[RelatedItem.RelationType.Picked])
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{
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if (character.Inventory.Items.FirstOrDefault(it => it != null && it.Condition > 0.0f && ri.MatchesItem(it)) == null)
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{
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#if CLIENT
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msg = msg ?? ri.Msg;
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if (addMessage && !string.IsNullOrEmpty(msg))
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{
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GUI.AddMessage(msg, Color.Red);
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}
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if (!hasRequiredItems && addMessage && !string.IsNullOrEmpty(msg))
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{
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GUI.AddMessage(msg, Color.Red);
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}
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#endif
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return false;
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return hasRequiredItems;
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bool CheckItems(RelatedItem relatedItem, IEnumerable<Item> itemList)
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{
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bool Predicate(Item it) => it != null && it.Condition > 0.0f && relatedItem.MatchesItem(it);
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bool shouldBreak = false;
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if (relatedItem.IsOptional)
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{
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if (!hasRequiredItems)
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{
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hasRequiredItems = itemList.Any(Predicate);
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}
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}
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else
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{
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hasRequiredItems = itemList.Any(Predicate);
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if (!hasRequiredItems)
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{
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shouldBreak = true;
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}
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}
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if (!hasRequiredItems)
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@@ -625,8 +638,6 @@ namespace Barotrauma.Items.Components
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}
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return !shouldBreak;
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}
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return true;
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}
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public void ApplyStatusEffects(ActionType type, float deltaTime, Character character = null, Limb targetLimb = null, Character user = null)
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@@ -771,6 +782,7 @@ namespace Barotrauma.Items.Components
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{
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newRequiredItem.statusEffects = prevRequiredItem.statusEffects;
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newRequiredItem.Msg = prevRequiredItem.Msg;
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newRequiredItem.IsOptional = prevRequiredItem.IsOptional;
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}
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if (!requiredItems.ContainsKey(newRequiredItem.Type))
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