Faction Test v1.0.1.0

This commit is contained in:
Regalis11
2023-02-16 15:01:28 +02:00
parent caa5a2f762
commit 2c5a7923b0
309 changed files with 7502 additions and 4335 deletions
@@ -31,7 +31,7 @@ namespace Barotrauma.Networking
/// </summary>
public OrderChatMessage(Order order, Character targetCharacter, Character sender, bool isNewOrder = true)
: this(order,
order?.GetChatMessage(targetCharacter?.Name, sender?.CurrentHull?.DisplayName?.Value, givingOrderToSelf: targetCharacter == sender, orderOption: order.Option, isNewOrder: isNewOrder),
order?.GetChatMessage(targetCharacter?.Name, (order.TargetEntity as Hull ?? sender?.CurrentHull)?.DisplayName?.Value, givingOrderToSelf: targetCharacter == sender, orderOption: order.Option, isNewOrder: isNewOrder),
targetCharacter, sender, isNewOrder)
{
@@ -110,7 +110,7 @@ namespace Barotrauma.Networking
WriteOrder(msg, Order, TargetCharacter, IsNewOrder);
}
public struct OrderMessageInfo
public readonly struct OrderMessageInfo
{
public Identifier OrderIdentifier { get; }
public OrderPrefab OrderPrefab => OrderPrefab.Prefabs[OrderIdentifier];