Faction Test v1.0.1.0
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@@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using System.Collections.Immutable;
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namespace Barotrauma
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{
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@@ -11,17 +9,20 @@ namespace Barotrauma
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public Identifier TargetTag { get; set; }
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier ItemIdentifier { get; set; }
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public string ItemIdentifiers { get; set; }
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[Serialize(1, IsPropertySaveable.Yes)]
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public int Amount { get; set; }
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public RemoveItemAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
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{
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if (ItemIdentifier.IsEmpty)
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private readonly ImmutableHashSet<Identifier> itemIdentifierSplit;
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public RemoveItemAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
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{
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if (string.IsNullOrEmpty(ItemIdentifiers))
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{
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ItemIdentifier = element.GetAttributeIdentifier("itemidentifiers", element.GetAttributeIdentifier("identifier", Identifier.Empty));
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ItemIdentifiers = element.GetAttributeString("itemidentifier", element.GetAttributeString("identifier", string.Empty));
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}
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itemIdentifierSplit = ItemIdentifiers.Split(',').ToIdentifiers().ToImmutableHashSet();
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}
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private bool isFinished = false;
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@@ -62,7 +63,7 @@ namespace Barotrauma
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var item = inventory.FindItem(it =>
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it != null &&
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!removedItems.Contains(it) &&
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(ItemIdentifier.IsEmpty || it.Prefab.Identifier == ItemIdentifier), recursive: true);
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(itemIdentifierSplit.Count == 0 || itemIdentifierSplit.Contains(it.Prefab.Identifier)), recursive: true);
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if (item == null) { break; }
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Entity.Spawner.AddItemToRemoveQueue(item);
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removedItems.Add(item);
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@@ -70,7 +71,7 @@ namespace Barotrauma
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}
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else if (target is Item item)
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{
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if (ItemIdentifier.IsEmpty || item.Prefab.Identifier == ItemIdentifier)
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if (itemIdentifierSplit.Count == 0 || itemIdentifierSplit.Contains(item.Prefab.Identifier))
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{
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Entity.Spawner.AddItemToRemoveQueue(item);
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removedItems.Add(item);
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