Faction Test v1.0.1.0

This commit is contained in:
Regalis11
2023-02-16 15:01:28 +02:00
parent caa5a2f762
commit 2c5a7923b0
309 changed files with 7502 additions and 4335 deletions
@@ -4,6 +4,7 @@ using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Xml.Linq;
@@ -37,7 +38,6 @@ namespace Barotrauma
protected set;
}
public CampaignSettings CurrentSettings = new CampaignSettings(element: null);
public GUIButton CampaignCustomizeButton { get; set; }
public GUIMessageBox CampaignCustomizeSettings { get; set; }
@@ -58,7 +58,7 @@ namespace Barotrauma
var saveFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), saveList.Content.RectTransform) { MinSize = new Point(0, 45) }, style: "ListBoxElement")
{
UserData = saveInfo.FilePath
UserData = saveInfo
};
var nameText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform), Path.GetFileNameWithoutExtension(saveInfo.FilePath),
@@ -87,10 +87,9 @@ namespace Barotrauma
};
string saveTimeStr = string.Empty;
if (saveInfo.SaveTime > 0)
if (saveInfo.SaveTime.TryUnwrap(out var time))
{
DateTime time = ToolBox.Epoch.ToDateTime(saveInfo.SaveTime);
saveTimeStr = time.ToString();
saveTimeStr = time.ToLocalUserString();
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), saveFrame.RectTransform),
text: saveTimeStr, textAlignment: Alignment.Right, font: GUIStyle.SmallFont)
@@ -102,8 +101,29 @@ namespace Barotrauma
return saveFrame;
}
protected void SortSaveList()
{
saveList.Content.RectTransform.SortChildren((c1, c2) =>
{
if (c1.GUIComponent.UserData is not CampaignMode.SaveInfo file1
|| c2.GUIComponent.UserData is not CampaignMode.SaveInfo file2)
{
return 0;
}
if (!file1.SaveTime.TryUnwrap(out var file1WriteTime)
|| !file2.SaveTime.TryUnwrap(out var file2WriteTime))
{
return 0;
}
return file2WriteTime.CompareTo(file1WriteTime);
});
}
public struct CampaignSettingElements
{
public SettingValue<string> SelectedPreset;
public SettingValue<bool> TutorialEnabled;
public SettingValue<bool> RadiationEnabled;
public SettingValue<int> MaxMissionCount;
@@ -115,6 +135,7 @@ namespace Barotrauma
{
return new CampaignSettings(element: null)
{
PresetName = SelectedPreset.GetValue(),
TutorialEnabled = TutorialEnabled.GetValue(),
RadiationEnabled = RadiationEnabled.GetValue(),
MaxMissionCount = MaxMissionCount.GetValue(),
@@ -165,9 +186,13 @@ namespace Barotrauma
{
const float verticalSize = 0.14f;
bool loadingPreset = false;
GUILayoutGroup presetDropdownLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, verticalSize), parent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), presetDropdownLayout.RectTransform), TextManager.Get("campaignsettingpreset"));
GUIDropDown presetDropdown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), presetDropdownLayout.RectTransform), elementCount: CampaignModePresets.List.Length);
GUIDropDown presetDropdown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), presetDropdownLayout.RectTransform), elementCount: CampaignModePresets.List.Length + 1);
presetDropdown.AddItem(TextManager.Get("karmapreset.custom"), null);
presetDropdown.Select(0);
presetDropdownLayout.RectTransform.MinSize = new Point(0, presetDropdown.Rect.Height);
@@ -175,21 +200,30 @@ namespace Barotrauma
{
string name = settings.PresetName;
presetDropdown.AddItem(TextManager.Get($"preset.{name}").Fallback(name), settings);
if (settings.PresetName.Equals(prevSettings.PresetName, StringComparison.OrdinalIgnoreCase))
{
presetDropdown.SelectItem(settings);
}
}
var presetValue = new SettingValue<string>(
get: () => presetDropdown.SelectedData is CampaignSettings settings ? settings.PresetName : string.Empty,
set: static _ => { }); // we do not need a way to set this value
GUIListBox settingsList = new GUIListBox(new RectTransform(new Vector2(1f, 1f - verticalSize), parent.RectTransform))
{
Spacing = GUI.IntScale(5)
};
SettingValue<bool> tutorialEnabled = isSinglePlayer ?
CreateTickbox(settingsList.Content, TextManager.Get("CampaignOption.EnableTutorial"), TextManager.Get("campaignoption.enabletutorial.tooltip"), prevSettings.TutorialEnabled, verticalSize) :
new SettingValue<bool>(() => false, b => { });
SettingValue<bool> radiationEnabled = CreateTickbox(settingsList.Content, TextManager.Get("CampaignOption.EnableRadiation"), TextManager.Get("campaignoption.enableradiation.tooltip"), prevSettings.RadiationEnabled, verticalSize);
CreateTickbox(settingsList.Content, TextManager.Get("CampaignOption.EnableTutorial"), TextManager.Get("campaignoption.enabletutorial.tooltip"), prevSettings.TutorialEnabled, verticalSize, OnValuesChanged) :
new SettingValue<bool>(static () => false, static _ => { });
SettingValue<bool> radiationEnabled = CreateTickbox(settingsList.Content, TextManager.Get("CampaignOption.EnableRadiation"), TextManager.Get("campaignoption.enableradiation.tooltip"), prevSettings.RadiationEnabled, verticalSize, OnValuesChanged);
ImmutableArray<SettingCarouselElement<Identifier>> startingSetOptions = StartItemSet.Sets.OrderBy(s => s.Order).Select(set => new SettingCarouselElement<Identifier>(set.Identifier, $"startitemset.{set.Identifier}")).ToImmutableArray();
SettingCarouselElement<Identifier> prevStartingSet = startingSetOptions.FirstOrNull(element => element.Value == prevSettings.StartItemSet) ?? startingSetOptions[1];
SettingValue<Identifier> startingSetInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("startitemset"), TextManager.Get("startitemsettooltip"), prevStartingSet, verticalSize, startingSetOptions);
SettingValue<Identifier> startingSetInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("startitemset"), TextManager.Get("startitemsettooltip"), prevStartingSet, verticalSize, startingSetOptions, OnValuesChanged);
ImmutableArray<SettingCarouselElement<StartingBalanceAmount>> fundOptions = ImmutableArray.Create(
new SettingCarouselElement<StartingBalanceAmount>(StartingBalanceAmount.Low, "startingfunds.low"),
@@ -198,7 +232,7 @@ namespace Barotrauma
);
SettingCarouselElement<StartingBalanceAmount> prevStartingFund = fundOptions.FirstOrNull(element => element.Value == prevSettings.StartingBalanceAmount) ?? fundOptions[1];
SettingValue<StartingBalanceAmount> startingFundsInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("startingfundsdescription"), TextManager.Get("startingfundstooltip"), prevStartingFund, verticalSize, fundOptions);
SettingValue<StartingBalanceAmount> startingFundsInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("startingfundsdescription"), TextManager.Get("startingfundstooltip"), prevStartingFund, verticalSize, fundOptions, OnValuesChanged);
ImmutableArray<SettingCarouselElement<GameDifficulty>> difficultyOptions = ImmutableArray.Create(
new SettingCarouselElement<GameDifficulty>(GameDifficulty.Easy, "difficulty.easy"),
@@ -208,30 +242,38 @@ namespace Barotrauma
);
SettingCarouselElement<GameDifficulty> prevDifficulty = difficultyOptions.FirstOrNull(element => element.Value == prevSettings.Difficulty) ?? difficultyOptions[1];
SettingValue<GameDifficulty> difficultyInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("leveldifficulty"), TextManager.Get("leveldifficultyexplanation"), prevDifficulty, verticalSize, difficultyOptions);
SettingValue<GameDifficulty> difficultyInput = CreateSelectionCarousel(settingsList.Content, TextManager.Get("leveldifficulty"), TextManager.Get("leveldifficultyexplanation"), prevDifficulty, verticalSize, difficultyOptions, OnValuesChanged);
SettingValue<int> maxMissionCountInput = CreateGUINumberInputCarousel(settingsList.Content, TextManager.Get("maxmissioncount"), TextManager.Get("maxmissioncounttooltip"),
prevSettings.MaxMissionCount,
valueStep: 1, minValue: CampaignSettings.MinMissionCountLimit, maxValue: CampaignSettings.MaxMissionCountLimit,
verticalSize);
verticalSize,
OnValuesChanged);
presetDropdown.OnSelected = (selected, o) =>
presetDropdown.OnSelected = (_, o) =>
{
if (o is CampaignSettings settings)
{
tutorialEnabled.SetValue(isSinglePlayer && settings.TutorialEnabled);
radiationEnabled.SetValue(settings.RadiationEnabled);
maxMissionCountInput.SetValue(settings.MaxMissionCount);
startingFundsInput.SetValue(settings.StartingBalanceAmount);
difficultyInput.SetValue(settings.Difficulty);
startingSetInput.SetValue(settings.StartItemSet);
return true;
}
return false;
if (o is not CampaignSettings settings) { return false; }
loadingPreset = true;
tutorialEnabled.SetValue(isSinglePlayer && settings.TutorialEnabled);
radiationEnabled.SetValue(settings.RadiationEnabled);
maxMissionCountInput.SetValue(settings.MaxMissionCount);
startingFundsInput.SetValue(settings.StartingBalanceAmount);
difficultyInput.SetValue(settings.Difficulty);
startingSetInput.SetValue(settings.StartItemSet);
loadingPreset = false;
return true;
};
void OnValuesChanged()
{
if (loadingPreset) { return; }
presetDropdown.Select(0);
}
return new CampaignSettingElements
{
SelectedPreset = presetValue,
TutorialEnabled = tutorialEnabled,
RadiationEnabled = radiationEnabled,
MaxMissionCount = maxMissionCountInput,
@@ -241,7 +283,7 @@ namespace Barotrauma
};
// Create a number input with plus and minus buttons because for some reason the default GUINumberInput buttons don't work when in a GUIMessageBox
static SettingValue<int> CreateGUINumberInputCarousel(GUIComponent parent, LocalizedString description, LocalizedString tooltip, int defaultValue, int valueStep, int minValue, int maxValue, float verticalSize)
static SettingValue<int> CreateGUINumberInputCarousel(GUIComponent parent, LocalizedString description, LocalizedString tooltip, int defaultValue, int valueStep, int minValue, int maxValue, float verticalSize, Action onChanged)
{
GUILayoutGroup inputContainer = CreateSettingBase(parent, description, tooltip, horizontalSize: 0.55f, verticalSize: verticalSize);
@@ -266,9 +308,11 @@ namespace Barotrauma
minusButton.OnClicked = plusButton.OnClicked = ChangeValue;
numberInput.OnValueChanged += _ => onChanged();
bool ChangeValue(GUIButton btn, object userData)
{
if (!(userData is int change)) { return false; }
if (userData is not int change) { return false; }
numberInput.IntValue += change;
return true;
@@ -278,7 +322,7 @@ namespace Barotrauma
}
static SettingValue<T> CreateSelectionCarousel<T>(GUIComponent parent, LocalizedString description, LocalizedString tooltip, SettingCarouselElement<T> defaultValue, float verticalSize,
ImmutableArray<SettingCarouselElement<T>> options)
ImmutableArray<SettingCarouselElement<T>> options, Action onChanged)
{
GUILayoutGroup inputContainer = CreateSettingBase(parent, description, tooltip, horizontalSize: 0.55f, verticalSize: verticalSize);
@@ -329,6 +373,8 @@ namespace Barotrauma
return true;
}
numberInput.OnValueChanged += _ => onChanged();
void SetValue(int value)
{
numberInput.IntValue = value;
@@ -338,7 +384,7 @@ namespace Barotrauma
return new SettingValue<T>(() => options[numberInput.IntValue].Value, t => SetValue(options.IndexOf(e => Equals(e.Value, t))));
}
static SettingValue<bool> CreateTickbox(GUIComponent parent, LocalizedString description, LocalizedString tooltip, bool defaultValue, float verticalSize)
static SettingValue<bool> CreateTickbox(GUIComponent parent, LocalizedString description, LocalizedString tooltip, bool defaultValue, float verticalSize, Action onChanged)
{
GUILayoutGroup inputContainer = CreateSettingBase(parent, description, tooltip, 0.7f, verticalSize);
GUILayoutGroup tickboxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform), childAnchor: Anchor.Center);
@@ -350,6 +396,13 @@ namespace Barotrauma
tickBox.Box.IgnoreLayoutGroups = true;
tickBox.Box.RectTransform.SetPosition(Anchor.CenterRight);
inputContainer.RectTransform.Parent.MinSize = new Point(0, tickBox.RectTransform.MinSize.Y);
tickBox.OnSelected += _ =>
{
onChanged();
return true;
};
return new SettingValue<bool>(() => tickBox.Selected, b => tickBox.Selected = b);
}
@@ -367,5 +420,25 @@ namespace Barotrauma
return inputContainer;
}
}
public abstract void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null);
protected bool DeleteSave(GUIButton button, object obj)
{
if (obj is not CampaignMode.SaveInfo saveInfo) { return false; }
var header = TextManager.Get("deletedialoglabel");
var body = TextManager.GetWithVariable("deletedialogquestion", "[file]", Path.GetFileNameWithoutExtension(saveInfo.FilePath));
EventEditorScreen.AskForConfirmation(header, body, () =>
{
SaveUtil.DeleteSave(saveInfo.FilePath);
prevSaveFiles?.RemoveAll(s => s.FilePath == saveInfo.FilePath);
UpdateLoadMenu(prevSaveFiles.ToList());
return true;
});
return true;
}
}
}