initialize Lua in multiplayer after you downloaded mods
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@@ -1274,8 +1274,6 @@ namespace Barotrauma.Networking
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{
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{
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GameMain.NetLobbyScreen.ChatInput.Enabled = true;
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GameMain.NetLobbyScreen.ChatInput.Enabled = true;
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}
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}
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GameMain.Lua.Initialize();
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}
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}
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private IEnumerable<CoroutineStatus> WaitInServerQueue()
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private IEnumerable<CoroutineStatus> WaitInServerQueue()
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@@ -90,6 +90,7 @@ namespace Barotrauma
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.Where(p => p != null).ToArray());
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.Where(p => p != null).ToArray());
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}
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}
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GameMain.NetLobbyScreen.Select();
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GameMain.NetLobbyScreen.Select();
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GameMain.Lua.Initialize();
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return;
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return;
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}
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}
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@@ -295,6 +296,7 @@ namespace Barotrauma
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ContentPackageManager.EnabledPackages.SetRegular(regularPackages);
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ContentPackageManager.EnabledPackages.SetRegular(regularPackages);
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GameMain.NetLobbyScreen.Select();
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GameMain.NetLobbyScreen.Select();
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GameMain.Lua.Initialize();
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}
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}
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}
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}
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}
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}
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